Search found 38 matches

by IshikaHiruma
Sun Aug 03, 2014 2:18 am
Forum: Game Model Recaps
Topic: The Wolf Among Us
Replies: 20
Views: 28507

Re: The Wolf Among Us

That's a really really splendid work. Have my thanks.

*Come to think of it, the model looks good without the "cheap" sketch comic style.
by IshikaHiruma
Fri May 09, 2014 4:25 pm
Forum: Game Model Recaps
Topic: Spider-Man Models
Replies: 34
Views: 42404

Re: Spider-Man Models

Thanks for the Scarlet Spider model, Daz. Been looking for a decent one just now and that one pops up. Will try to make a render with that.
by IshikaHiruma
Thu Jan 02, 2014 12:49 pm
Forum: Game Model Recaps
Topic: Dead or Alive Series Models
Replies: 1729
Views: 1225543

Re: Dead or Alive Series Models

Sweet heaven of mother Neptunia.. Been waiting for this one. Thanks VeiX ~ Keep spammin' that model.
by IshikaHiruma
Tue Oct 15, 2013 5:04 pm
Forum: Requests
Topic: Character Model Requests
Replies: 1694
Views: 833180

Re: Character Model Requests

Is he possible to be ported to XNA? If so, can someone do it please? Would be so great if his Ruyi Jingu Bang are available too.
Image
Sun Wukong / Warriors Orochi 3
by IshikaHiruma
Sat Oct 12, 2013 5:34 am
Forum: Game Model Recaps
Topic: Dead or Alive Series Models
Replies: 1729
Views: 1225543

Re: Dead or Alive Series Models

All right. Thanks Daz~! I rarely use the scale option so that's why, but it's fine, I understand~ I'll let you know when I release the pose. I would scale it down before doing any face posing. Trust me on this one LOL Yeah, already done that. Now with Daz already added the bones, my pose looks smoo...
by IshikaHiruma
Fri Oct 11, 2013 7:06 am
Forum: Game Model Recaps
Topic: Dead or Alive Series Models
Replies: 1729
Views: 1225543

Re: Dead or Alive Series Models

For better posing I will be updating the model later :) However I will not scale the model down, since its simple to do that if you do it yourself since the option is there. All right. Thanks Daz~! I rarely use the scale option so that's why, but it's fine, I understand~ I'll let you know when I re...
by IshikaHiruma
Thu Oct 10, 2013 3:27 pm
Forum: Game Model Recaps
Topic: Dead or Alive Series Models
Replies: 1729
Views: 1225543

Re: Dead or Alive Series Models

Well, I never ported so I were just asking about that bones. Anyway, what's done is done.
by IshikaHiruma
Thu Oct 10, 2013 12:33 pm
Forum: Game Model Recaps
Topic: Dead or Alive Series Models
Replies: 1729
Views: 1225543

Re: Dead or Alive Series Models

Good job well done Daz~ Really nice. My money on those DLC finally worth at last. LOL~ But I had some little problem. No root ground bones and pelvis bones? I had some new poses to release but due to these lacking bones, it wasn't very good. It ended up in funny way and too runny from the dynamics. ...
by IshikaHiruma
Tue Sep 03, 2013 2:39 am
Forum: Tutorials
Topic: Blender Cycles + XnaLara Tutorials
Replies: 66
Views: 64611

Re: Blender Cycles + XnaLara Tutorials

So, I follow all the tutorials that were provided here but I got some minor issues regarding on my render. I found a scatter of 'noise' in every bump maps that I've setup the node with. It's kinda look jagged and distorted at the same time which is not a very good thing to see. How to smooth the ren...
by IshikaHiruma
Fri Jul 26, 2013 12:32 pm
Forum: Requests
Topic: Character Model Requests
Replies: 1694
Views: 833180

Re: Character Model Requests

@neko - Sorry bout that. That's the only one I remembered. Haven't try it though. Too shiny? Guess I'm not going to bother download it. Thanks for letting me know.