Search found 2 matches

by tianmuxia
Thu Mar 27, 2014 5:16 pm
Forum: Releases
Topic: [XBox360] Dynasty Warriors 8 (Early Access)
Replies: 116
Views: 99510

Re: [XBox360] Dynasty Warriors 8 (Early Access)

TRDaz wrote:We cant get physic parts of the model either unfortunately. We have helpful obj's that help create them however.
What 'helpful objs' ?
Vertices parsed from NUNO part of G1 Model?
by tianmuxia
Thu Mar 27, 2014 6:45 am
Forum: Releases
Topic: [XBox360] Dynasty Warriors 8 (Early Access)
Replies: 116
Views: 99510

Re: [XBox360] Dynasty Warriors 8 (Early Access)

Good job!! I ever worked on extracting the model of DW7, it goes well at the beginning, I parsed the vertices, faces, bones...But there is a big problem breaked me, that is the physical parts of the model, such as long hair, long cloth... I still have no idea to parse them...Sadness...