Search found 54 matches
- Fri May 12, 2017 3:28 am
- Forum: General
- Topic: Blender General Questions
- Replies: 523
- Views: 275691
Re: Blender General Questions
Is this a Blender issue ? There appears (in the red circles) some random discoloration of the surface of this mesh. http://imgur.com/a/yKNLA I am going from MDL to SMD to XPS I am using Noesis 4.25 to export the MDL into SMD format and opening that in Blender 2.78. When previewing the jacket in Noes...
- Fri May 12, 2017 3:05 am
- Forum: General
- Topic: Transplanting Face Rig
- Replies: 3
- Views: 3994
Re: Transplanting Face Rig
You can bone weight copy the SC4 version to the SC5, but that depends on how the face meshes line up. If they are pretty much the same or even exactly the same then it will make everything easier. cool. do you know of any beginner level tutorials to bone weight copy ? Though, SC5 models can be gott...
- Thu May 11, 2017 10:19 pm
- Forum: General
- Topic: XPS duplicate ghost
- Replies: 1
- Views: 2050
XPS duplicate ghost
I wanted to try to convert yoshimitsu's MDL file to a XPS file because MDL files apparantly don't have facial rigs and luckily Yoshi has a wooden face which doesn't need posing. I'm stuck however. I don't know how to categorize the issue i'm having so i'll try to describe it: http://imgur.com/a/llS7...
- Thu May 11, 2017 2:12 pm
- Forum: General
- Topic: Transplanting Face Rig
- Replies: 3
- Views: 3994
Transplanting Face Rig
I'm attempting to make xps models converted from gmod files (back ground link here http://www.xnalara.org/viewtopic.php?f=9&t=1491) I've made progress to the point where I have a model in xps http://www.mediafire.com/file/q421ggr644dr394/1Siegfried.7z that can be posed except for the face. I und...
- Sat Apr 22, 2017 9:04 pm
- Forum: General
- Topic: Weapon Re-Attachment to Wrist
- Replies: 4
- Views: 3317
Re: Weapon Re-Attachment to Wrist
I'd say forget about that and switch to Blender for editing. Add a bone to the weapon either at the center or at the place it usually should be held, then place it at character's hand, parent that bone to the wrist, this way you get a pose-able weapon in case you need to adjust it further. But I'm ...
- Wed Apr 19, 2017 4:56 am
- Forum: General
- Topic: Weapon Re-Attachment to Wrist
- Replies: 4
- Views: 3317
Weapon Re-Attachment to Wrist
I have a model that I thought I correctly attached a weapon to the "arm left wrist" when I did my first mesh-mod. Unfortunately, it appears to be joined to the "arm left shoulder 1". What is the most practical way to make the weapon bone attach to the wrist rather than the should...
- Fri Mar 31, 2017 4:06 am
- Forum: General
- Topic: SFM to XPS (via Noesis) help
- Replies: 8
- Views: 10192
Re: SFM to XPS (via Noesis) help
Converting .mdl into .smd with noesis sometimes messes with the materials. I would suggest decompiling the .mdl. Decompiling gives me different SMDs. I used the studiocompiler http://www.chaosincarnate.net/cannonfodder/cftools.htm After decompiling to smds there's the model itself and a ragoll amon...
- Thu Mar 30, 2017 5:18 pm
- Forum: General
- Topic: SFM to XPS (via Noesis) help
- Replies: 8
- Views: 10192
Re: SFM to XPS (via Noesis) help
I used Noesis to generate a SMD file and fired that up in Blender. The bone joints appear to be functional. I converted it to XPS and get the following: http://imgur.com/a/tx6NN My new problem is that there is only 1 texture. If i use the material editor CTRL-T in xps, I can't reapply the different ...
- Thu Mar 30, 2017 4:55 am
- Forum: General
- Topic: SFM to XPS (via Noesis) help
- Replies: 8
- Views: 10192
Re: SFM to XPS (via Noesis) help
Have you tried decompiling the .mdl files into .smd with cannonfodder's mdldecompiler and importing that into 3dsmax? I usually do this with Source models to avoid messing up their weights/rigs. PWA ty for reply i'm going to need a bit of hand holding because frankly i'm new to all this. I'm gettin...
- Wed Mar 29, 2017 6:40 pm
- Forum: General
- Topic: SFM to XPS (via Noesis) help
- Replies: 8
- Views: 10192
SFM to XPS (via Noesis) help
Summary of where I'm stuck at: Bones seem to connect to things that it shouldn't: http://imgur.com/a/C1zg8 I stumbled upon the Noesis to XPS exporter script (http://xnalara.org/viewtopic.php?f=17&t=1139) in the forum and thought I could use this to try to convert some models from SFM over to XPS...