Search found 126 matches
- Mon Mar 23, 2015 12:28 pm
- Forum: Tutorials
- Topic: Sticklove Fountain of Knowledge
- Replies: 58
- Views: 153472
Re: Sticklove Fountain of Knowledge
Sadly Tutorials are gonna have to be Remade, especially from TRF, because of the Pictures being Blocked from Tinypic
- Mon Mar 23, 2015 11:48 am
- Forum: Tutorials
- Topic: Sticklove Fountain of Knowledge
- Replies: 58
- Views: 153472
Re: Sticklove Fountain of Knowledge
Im looking for a Tutorial on How to Fix a Lip part stuck on a Mouth.
- Fri Mar 20, 2015 2:22 pm
- Forum: Showcase
- Topic: Want to post an image but not start a thread?
- Replies: 776
- Views: 272877
- Tue Mar 03, 2015 1:39 pm
- Forum: Requests
- Topic: Character Model Requests
- Replies: 1694
- Views: 878665
Re: Character Model Requests
Is there a XNALara Model of this Character
http://www.chud.com/wp-content/uploads/ ... raiser.jpg
http://www.chud.com/wp-content/uploads/ ... raiser.jpg
- Mon Mar 02, 2015 10:24 pm
- Forum: Showcase
- Topic: Want to post an image but not start a thread?
- Replies: 776
- Views: 272877
Re: Want to post an image but not start a thread?
The Griffon IS singing the Turtle Soup Song
While Shredder is wondering why Splinter is in the bowl aswell
Shrek says that he makes a Mean Weed Rat Stew
While Shredder is wondering why Splinter is in the bowl aswell
Shrek says that he makes a Mean Weed Rat Stew
- Sun Mar 01, 2015 10:29 am
- Forum: Tutorials
- Topic: Sticklove Fountain of Knowledge
- Replies: 58
- Views: 153472
Re: Sticklove Fountain of Knowledge
Is it more difficult to Rig a Regular Model then a piece of String Model.
For example, i want to give a Car Model an opening door Bone and i tried where the whole thing stretched like taffy.
Is it easy to rig a Face, since many People say Rigging Faces is the Difficult part.
For example, i want to give a Car Model an opening door Bone and i tried where the whole thing stretched like taffy.
Is it easy to rig a Face, since many People say Rigging Faces is the Difficult part.
- Sun Feb 22, 2015 1:44 pm
- Forum: Tutorials
- Topic: Sticklove Fountain of Knowledge
- Replies: 58
- Views: 153472
Re: Sticklove Fountain of Knowledge
You can do this as many times as you want. If you have a very detailed rope model (high polycount), you can create many bones to increase the usefulness of it. It is completely pointless to add a lot of bones to a low-poly model!! (The boneweight is added to the vertices. Every vertex can 'carry' w...
- Sat Feb 21, 2015 1:00 am
- Forum: Tutorials
- Topic: How do you Mimic an Armature
- Replies: 4
- Views: 7894
Re: Looking for a Tutorial and Help
Your Tutorial is Fantastic, two questions though. :D Doesent XPS11 Auto Weight (Weight Paint) the Model when you Export with generic_item.mesh.ascii(Ext), hence no need for an explanation in Weight Painting in witch i dont get anyway since i see the Model in Blender with a Blue/Red Color. :oops: How...
- Fri Feb 20, 2015 3:50 am
- Forum: Tutorials
- Topic: How do you Mimic an Armature
- Replies: 4
- Views: 7894
How do you Match a Static Model with New Bones
My previous Tutorial is based on Mimicking an Armature to a Static Model, witch it seems doesent always work with most static models.
So How do i Save a Model that has High or Less Poly Textures witch needs Less or More Bones.
So How do i Save a Model that has High or Less Poly Textures witch needs Less or More Bones.
- Sat Nov 29, 2014 7:31 am
- Forum: Tutorials
- Topic: Daventry's Tutorials
- Replies: 10
- Views: 27707
Re: Daventry's Tutorials
How to make a Static Poseable A Huge Thank You to XNAaral with the Magic of XPS that can make Models Poseable A Huge Thank You to Love2Raid and XNAaral in Helping me on How to place an Armature onto a Static Model Lets say you have a Static Model/Object that you want to make Poseable, but you have ...