Search found 146 matches
- Mon Jan 28, 2019 2:32 am
- Forum: Requests
- Topic: Character Model Requests
- Replies: 1694
- Views: 869031
Re: Character Model Requests
My 2 cents Load the Granny model in 3ds max. Either http://larian.com/forums/ubbthreads.php?ubb=showflat&Number=564303 or any other way Export it as .mesh.ascii using mariokart64n maxscript https://www.tombraiderforums.com/showthread.php?t=181251 like https://www.deviantart.com/mariokart64n/art/...
- Wed Dec 05, 2018 5:02 am
- Forum: General
- Topic: Noesis Problems
- Replies: 10
- Views: 8110
Re: Noesis Problems
I would not recommend to try to download something from sendspace dot com, because Sendspace shrugs at phishers exploiting free service Problem With Downloading From SendSpace? This website has been reported as unsafe. The problem is that Send Space intermittently has third party advertising sites ...
- Tue Dec 04, 2018 10:15 pm
- Forum: General
- Topic: Noesis Problems
- Replies: 10
- Views: 8110
Re: Noesis Problems
True, - some components and plugins for Noesis may require MSVC++ 2010 runtimes to be installed. - older native binary plugins, which will still function with current versions of Noesis, may require 2005 runtimes. If it's only that particular model, that causing problems, then you can send me "...
- Tue Dec 04, 2018 6:12 am
- Forum: General
- Topic: Noesis Problems
- Replies: 10
- Views: 8110
Re: Noesis Problems
Are you sure running the latest Noesis version? http://richwhitehouse.com/noesis/nms/index.php?content=readme Version 4.33: Special update! - Various JPEG-2000 loader additions, including an option to preserve HDR data. -4.0835 - FBX files on unicode paths should work now. Unless they break their wi...
- Thu Sep 27, 2018 3:15 am
- Forum: Game Model Recaps
- Topic: Dead or Alive Series Models
- Replies: 1729
- Views: 1235944
Re: Dead or Alive Series Models
get onto; to be stuck
fanie time
Anx wrote:With all of their clothes ????????????
scorpion23 wrote:by costumes, I mean this: https://www.deviantart.com/tadeu1069/ar ... -708866280
fanie time
- Tue Sep 18, 2018 11:11 pm
- Forum: General
- Topic: SFM to XPS (via Noesis) help
- Replies: 8
- Views: 10067
Re: SFM to XPS (via Noesis) help
If it's sfm models I suggest getting crowbar instead to decompile the models into smd files. I usually use it to that, then use noesis to export it to psk files, import that to max and export to mesh.ascii, open that in blender to fix anything, and boom. Done. I'm aware this is an old thread. * I a...
- Mon Sep 17, 2018 9:17 pm
- Forum: Game Model Recaps
- Topic: Dead or Alive Series Models
- Replies: 1729
- Views: 1235944
Re: Dead or Alive Series Models
Thanks a lot for the Lei Fang model, pal! I would like to ask if anyone has the models from Eileen and AOi Umenokouji with all of their clothes from Virtua Fighter 5 R; and the female models with all of their clothes too from the Maximum Impact series: Mai, Mignon, Lien, Athena, Xiao Long, B.Jenet,...
- Fri Sep 14, 2018 4:10 am
- Forum: Game Model Recaps
- Topic: Dead or Alive Series Models
- Replies: 1729
- Views: 1235944
Re: Dead or Alive Series Models
Hello there, could anyone put the Lei Fang 1st costume model with heir typical chinese hair? I'm talking about this model here. Thanks in advance: https://artmic.com/doa/characters/leifang/ Sure. (based on the model by rolance ) https://artmic.com/doa/images/characters/leifang.jpg DL https://www.se...
- Fri Aug 31, 2018 3:58 am
- Forum: Releases
- Topic: Noesis to XNALara/XPS importer/exporter plugin
- Replies: 47
- Views: 214721
Re: Noesis to XNALara/XPS importer/exporter plugin
So I'm pretty inexperienced with this, but I've recently been converting/exporting .fbx models to .mesh with noesis and I've run into a weird problem. Most models export fine, but some come out... invisible, I guess? They preview fine in noesis, but after exporting, loading them in XPS gives me a b...
- Tue Aug 28, 2018 3:26 am
- Forum: Releases
- Topic: Noesis to XNALara/XPS importer/exporter plugin
- Replies: 47
- Views: 214721
Re: Noesis to XNALara/XPS importer/exporter plugin
So I'm pretty inexperienced with this, but I've recently been converting/exporting .fbx models to .mesh with noesis and I've run into a weird problem. Most models export fine, but some come out... invisible, I guess? They preview fine in noesis, but after exporting, loading them in XPS gives me a b...