Steven's Gas Machine

Release and comment on game extractors and other tools here.

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Re: Steven's Gas Machine

Postby Adolfok3 » Sat Oct 22, 2016 11:15 am

semory wrote:Added support for [PC] Attack on Titan: Wings of Freedom. Models are fine but some textures I cannot figure out and you will have to ninja rip those or something for now. I won't be able to figure out those textures until I get new hardware and a PC that can actually run the game. Also, program is now open source, and you can fully rebuild the program yourself if you have Visual Studio 2016 Community Edition.


Nice job semory! Thank you very much!
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Re: Steven's Gas Machine

Postby ProtocolX27 » Wed Oct 26, 2016 7:32 am

I need to check this out. I have tunnel vision and haven't browsed much in this section in ages.

Thanks for the efforts! I need to look into some AoT or get back on WO3 :think:
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Re: Steven's Gas Machine

Postby semory » Wed Oct 26, 2016 6:04 pm

Ahahahaha me too. I haven't had any time to sit down to look at games for months now.

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Re: Steven's Gas Machine

Postby ProtocolX27 » Tue Nov 15, 2016 4:06 pm

Here's another academic one for when you have time. I finally tracked down some WO3U data, and wanted to test stuff out. I'm wondering if there's something wrong with my data, or possibly if Gas Engine is expecting a different region/version from what I have.

At present, it won't extract anything. Any thoughts?

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Re: Steven's Gas Machine

Postby semory » Wed Nov 16, 2016 9:48 am

WO3U data is encrypted and the encryption keys were bad. i remember having to use a different tool. upload a bin file and i'll tell you if it decrypted properly.

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Re: Steven's Gas Machine

Postby semory » Thu Jan 12, 2017 12:28 am

Updated first post with support for [PS3] Berserk Musou and [PC] Resident Evil 7 Beta. If support for Berserk Musou breaks any other DW games, let me know.

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Re: Steven's Gas Machine

Postby ssringo » Thu Jan 12, 2017 1:07 am

DL isn't working for me (it's also labeled as your previous release).

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Re: Steven's Gas Machine

Postby semory » Thu Jan 12, 2017 1:27 am

fixed

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Re: Steven's Gas Machine

Postby ssringo » Thu Jan 12, 2017 6:13 pm

Thank you.

I let the extraction process run overnight and awoke to a standard program stopped responding error. But it seems the archives extracted correctly so idk what that was about.

For anyone looking for characters models they seem to be in archive d although the textures are stored separately from the models. But those folders end with a "t" so it's a simple process to match the models and textures. Will have to use the txt files in the character folder to line up the meshes with the skeleton as usual.

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Re: Steven's Gas Machine

Postby Rinnie » Thu Jan 12, 2017 10:33 pm

Got a problem with berserk models, and the tutorial images dont explain what your supposed to do well to
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