Steven's Gas Machine

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Re: Steven's Gas Machine

Postby semory » Sat Dec 02, 2017 7:59 pm

Very sorry, it's not possible to do that with this tool. If you are a computer programmer, you can definitely look at the source code for my tool and figure out a way to repack it, as that's definitely possible since the format is well known and easy to process. But since this is not a modding forum, I don't really make those kinds of tools.

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Re: Steven's Gas Machine

Postby Kurokairaku » Wed Dec 13, 2017 9:47 am

semory wrote:More stuff, just look at actual post above


Hey! Let me know if the stuff I sent you was no good. I have a lot more info to help make my request as easy as possible, though I have a feeling its the same thing I already said since its just another version of the code. Hopefully you even received my PM.

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Re: Steven's Gas Machine

Postby semory » Wed Dec 13, 2017 5:31 pm

Yes, it’s fine, but as of right now my mom is 2-weeks post double bypass surgery and I’m double-shifting as nurse Steve lol.

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Re: Steven's Gas Machine

Postby Kurokairaku » Thu Dec 14, 2017 10:35 am

semory wrote:Yes, it’s fine, but as of right now my mom is 2-weeks post double bypass surgery and I’m double-shifting as nurse Steve lol.


Totes fine my dude. I was curious what had you away so I wasn't sure if you received my stuff or not, but I can wait. Take good care of your mom. My dad was recently finished Chemotherapy for colon cancer so I know how stressful it can be. But most important of all, make sure you take good care of yourself as well.

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Re: Steven's Gas Machine

Postby lordarthas1995 » Sat Feb 17, 2018 7:01 am

Will it support Dynasty Warriors 9 too?

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Re: Steven's Gas Machine

Postby semory » Sat Feb 17, 2018 10:36 am

I don’t know, I bought the game but cloth is now broken. They changed a little something and it’s going to take me a week or two to solve it. Some models work fine though. But the way I used to associate cloth control vertex groups with individual meshes is now broken. Basically, in the source code, IsCloth() and GetClothControlVertices() are broken and no longer work right.

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Re: Steven's Gas Machine

Postby lordarthas1995 » Sat Feb 17, 2018 5:36 pm

semory wrote:I don’t know, I bought the game but cloth is now broken. They changed a little something and it’s going to take me a week or two to solve it. Some models work fine though. But the way I used to associate cloth control vertex groups with individual meshes is now broken. Basically, in the source code, IsCloth() and GetClothControlVertices() are broken and no longer work right.

Sounds like they update the game engine? I am very appreciate and like your work, so good luck. I am here to wait your good news

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Re: Steven's Gas Machine

Postby Demonslayerx8 » Sun Feb 18, 2018 12:37 am

Currently waiting for DW9 Support...

In the meantime, would you want to add support for Dragon Quest Heroes - The World Tree's Woe and the Blight Below [PS4] and Fire Emblem Warriors [Switch] files?

Fire Emblem Warriors - export properly with Warriors All-Stars, just that there's some meshes that's broken beyond repair, and laying on the ground
Dragon Quest Heroes - Same as above, but textures are all swizzled, but models are fine.

I can give ya some original files for FEW, but for DQH, I only have the extracted files (G1M and G1T) on me as I deleted the linkdata.bin file.

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Re: Steven's Gas Machine

Postby Dazzy » Sun Feb 18, 2018 6:58 am

Dragon Quest Heroes is supported already on PC as far as I know. PS4 isn't really needed, doesn't seem like the textures are any different.
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Re: Steven's Gas Machine

Postby semory » Mon Feb 19, 2018 1:05 pm

btw, the problem with dw9 also affects nioh and fire emblem, so when dw9 is fixed it should fix others as well.

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