Steven's Gas Machine

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Darko
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Re: Steven's Gas Machine

Post by Darko »

Dazzy wrote:I've seen KT themselves say the PC port is based on the PS4 version so it probably has better quality models.
Most likelu not.
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Re: Steven's Gas Machine

Post by Dazzy »

https://twitter.com/koeitecmoeurope/sta ... 5715950592
That says it's based on the PS4 version, I'm not sure if the quality of models is different though, but I'm pretty sure it's the PS4 models.
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semory
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Re: Steven's Gas Machine

Post by semory »

ok, i'll check it out... if it's standard DW engine should be easy enough.
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Re: Steven's Gas Machine

Post by semory »

Anyone got the non-pirated version of the game? What filenames are in the LINKDATA and DLC directories?
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Adolfok3
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Re: Steven's Gas Machine

Post by Adolfok3 »

semory wrote:Anyone got the non-pirated version of the game? What filenames are in the LINKDATA and DLC directories?
inside of the linkdata folder:
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Inside of the DLC folder:
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semory
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Re: Steven's Gas Machine

Post by semory »

Cool thanks.
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Adolfok3
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Re: Steven's Gas Machine

Post by Adolfok3 »

semory wrote:Cool thanks.
Any news semory?
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semory
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Re: Steven's Gas Machine

Post by semory »

it's coming soon. it's exact same format as the 2015 PS3 game but a different endian. so maybe a couple more days to test and see if all models load correctly. but it's unpacking and i think everything is good. so soon.
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Re: Steven's Gas Machine

Post by semory »

Models look great. There are new texture types in this game, and unfortunately, they are swizzled and important to the model. Anyone happen to know if any texture rippers work on this game? If so, I need someone to find a texture for me to figure out this swizzle crap.
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Re: Steven's Gas Machine

Post by semory »

http://www.xnalara.org/content/semory/0698_t.7z

these texture are from erin's main model. if you can find these textures using ninja ripper or preferable intel frame debugger or amd's frame debugger (GPU ProfStudio) or nvidia's PerfHud, send them to me.
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