[PS3] Mahjong Dream C Club

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semory
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[PS3] Mahjong Dream C Club

Post by semory »

Image

Instructions:
* Extract game to PC.
* Delete "script" folder; it has useless and a different type of CAT file that will cause an error if left.
* Place ripper.exe in game root directory and run.
* Texturing is automatic.
* Weights + Skeleton.
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Re: [PS3] Some Anonymous Game

Post by TheFil »

semory wrote:Download and read the readme to see what game it is. I'll post a pic later, but I do so to give you guys first dibs at porting before the MMD and facepunch people google and find it he he he.
HINT: It's a Japanese anime game, it has a few character models with a lot of costumes. You might not like it har har har.

Texturing is manual (I will try to get it automatic in a day or two).
I'll see if I can get the skeletons too.
ripper.7z
it works for the xbox360 version aswell? :shock:
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Re: [PS3] Some Anonymous Game

Post by semory »

I doubt it will work for xbox360. Textures are almost always in a different format.
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Re: [PS3] Some Anonymous Game

Post by Dazzy »

Wish I add this game.... I dont have a PS3 so I dont have it.... D:
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Re: [PS3] Some Anonymous Game

Post by semory »

If you want a particular model/outfit from the game, just ask me which one. I may try to port one of these too just to try out my Blender skillz ha ha ha.
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Re: [PS3] Mahjong Dream C Club

Post by thePWA »

Wow... looks hentaical..er...exceptionally promising hehe. Time to hunt for this game :D
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Re: [PS3] Mahjong Dream C Club

Post by semory »

yeah, it's part of the Dream Club games. The MMD crowd would go nuts if they found this lol.
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Re: [PS3] Mahjong Dream C Club

Post by Dazzy »

Mind sending some of the models? Any would do but the model screen you posted looks pretty kewl xD
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Re: [PS3] Mahjong Dream C Club

Post by semory »

Yeah, give me another day as I got bones finally, but have to check if all models work as expected. :)

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Re: [PS3] Mahjong Dream C Club

Post by semory »

First post updated with ripper that supports bones too. Texturing is automatic, but you will have to rename the DDS files before putting the model pieces together. See here for a sample:

Sample
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