Warriors Orochi 3 (Early Access)

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Re: [XBox360] Warriors Orochi 3 (Early Access)

Post by semory »

look at 3937. the dude has two tiny pieces of cloth. very small cloth parts. but they contain about 120+ points each, which all float around only 6 control points lmao!

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Re: [XBox360] Warriors Orochi 3 (Early Access)

Post by 06pori »

Last edited by 06pori on Tue Jan 07, 2014 8:59 am, edited 1 time in total.
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Re: [XBox360] Warriors Orochi 3 (Early Access)

Post by 06pori »

Love2Raid wrote:I dib Sophitia and Rachel for now. xD
Unfortunately, they are not appear 'Warriors Orochi 3'....
They appear on from 'Musou Orochi 2 Ultimate [PS3/JP]' :(
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Re: [XBox360] Warriors Orochi 3 (Early Access)

Post by Love2Raid »

I know, Pori-san. :(
That's why I will work on Kaguya (first). Thanks for the list. :hug:

Those control points will be very helpful, Steve, thanks! :hug:
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Re: [XBox360] Warriors Orochi 3 (Early Access)

Post by 06pori »

i want dib someone from this game,
but i have no idea how to merge static-mesh and skl
could somebody teach me? :please:
or should i make help topic?
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Re: [XBox360] Warriors Orochi 3 (Early Access)

Post by Love2Raid »

I haven't tried yet. :XD:
There's no need to make a new topic, we can discuss everything here. :)
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Re: [XBox360] Warriors Orochi 3 (Early Access)

Post by Dazzy »

Steve, the nuno files dont load in blender since i dont think it imports just vertices D:
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Re: [XBox360] Warriors Orochi 3 (Early Access)

Post by Dazzy »

Oh and pori, you dont mind me editing your list? im adding weapons cuz i know them :P
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Re: [XBox360] Warriors Orochi 3 (Early Access)

Post by 06pori »

TRDaz wrote:Oh and pori, you dont mind me editing your list? im adding weapons cuz i know them :P
oh thanks! please edit it
http://www.mediafire.com/view/e4oce6xwx ... _08JAN.txt
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Re: [XBox360] Warriors Orochi 3 (Early Access)

Post by Dazzy »

ok will do ;)
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