Alliance of Valiant Arms (AVA)

Request tools to extract models and other assets from video games.

Moderators: ObscureMemories, semory

Post Reply
User avatar
rballad
Posts: 323
Joined: Sat Dec 08, 2012 5:35 am
Custom Rank: Om Donal

Alliance of Valiant Arms (AVA)

Post by rballad »

I managed to extract the UPK files, and got Texture2D files which can't be opened on 3ds max.
anybody can help me the 3ds max importer?
User avatar
thePWA
Porter
Posts: 2416
Joined: Sun Aug 19, 2012 2:27 pm
Custom Rank: JOSHAUAGES v2.0
Location: Earth circa 1999
Contact:

Re: Alliance of Valiant Arms (AVA)

Post by thePWA »

Did you use gildor's ActorX Importer for Max? http://www.gildor.org/projects/unactorx
It prompts you which files to use for textures.
Stop! Waitaminute! Fill mah cup with some liquor in it!
User avatar
rballad
Posts: 323
Joined: Sat Dec 08, 2012 5:35 am
Custom Rank: Om Donal

Re: Alliance of Valiant Arms (AVA)

Post by rballad »

thanks i managed to extract the models after following the tutorial.
and i am planning to get Gears of Wars Judgement and the page says that "You must use command line option "-game=gowj" ", what does it mean? can i just extract the models the way i extract AVA model?
User avatar
Dazzy
Site Admin
Posts: 10369
Joined: Sat Aug 18, 2012 3:15 am
Custom Rank: WestAllen best ship.
Location: With Grant Gustin :ggl:
Contact:

Re: Alliance of Valiant Arms (AVA)

Post by Dazzy »

You just have to use the cmd in the umodel directory and put
umodel.exe -export -game=gowj "file location here"
Image
All I wanna do, is come runnin' home to you, come runnin' home to you.
And all my life I promise to, keep runnin' home to you, keep runnin' home to you.
Post Reply