Hello :D (DW8 - Empires [PS3] help and introduction)

Discussion about ripping models and other assets from video games.

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Re: Hello :D

Postby semory » Thu Apr 02, 2015 1:15 pm

according to the images, Zun Yu should come right after Lu Lingqi.

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Re: Hello :D

Postby CaliGirl94 » Thu Apr 02, 2015 11:55 pm

Omfg I finally found him !! I was right , he was isolated from the rest , surrounded by weapons and animals lol . I was so tired , bored , and was slowly drifting off to sleep until I randomly skipped a bunch of folders and clicked on the one he was in . After that , I wasn't tired anymore lmfao XD I know which folders all the models are in so if you're looking for someone , I can tell u which folder they're in :D

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Re: Hello :D (DW8 - Empires [PS3] help and introduction)

Postby Love2Raid » Sat Apr 11, 2015 7:09 am

Moved the thread to the Research subforum since it's going way off-topic. (You can still see it in the Introductions and Congratulations forum, because I left a 'shadow thread'.)
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Re: Hello :D (DW8 - Empires [PS3] help and introduction)

Postby CaliGirl94 » Mon Apr 13, 2015 2:46 am

Can someone give me instructions on how to correctly load the models into blender ? I think I might be loading them wrong because they're always transparent and I'm not sure how to fix them lol . Or if they're supposed to be transparent , how do I fix it ? I tried turning on the Alpha and setting it to 1 but it didn't do anything .

What I did was save a blank blend file and put it in the same folder as the model and the texture but it's still transparent . I'm probably loading them wrong or something because some options pop up when I import the model . I'm just not sure which one's to select .

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Re: Hello :D (DW8 - Empires [PS3] help and introduction)

Postby Dazzy » Mon Apr 13, 2015 6:27 am

Might be the texture, DW models have an alpha channel image that isn't supposed to look the way it does lol. You can go to levels in photoshop while on the alpha channel and change the 3rd number to 125 to make the alpha channel correct.
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Re: Hello :D (DW8 - Empires [PS3] help and introduction)

Postby CaliGirl94 » Mon Apr 13, 2015 3:57 pm

Could I do it on Gimp ?

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Re: Hello :D (DW8 - Empires [PS3] help and introduction)

Postby Dazzy » Mon Apr 13, 2015 10:31 pm

Nope, gimp doesn't allow channel editing like that, I generally use gimp but needed to use photoshop for this.
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Re: Hello :D (DW8 - Empires [PS3] help and introduction)

Postby CaliGirl94 » Tue Apr 14, 2015 12:25 am

Ok so what photoshop would you recommend ? Is it free or nah lol

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Re: Hello :D (DW8 - Empires [PS3] help and introduction)

Postby Dazzy » Tue Apr 14, 2015 12:59 am

Any photoshop will work. There should be a free trial version lol.
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Re: Hello :D (DW8 - Empires [PS3] help and introduction)

Postby CaliGirl94 » Tue Apr 14, 2015 5:22 pm

Ok lol but I don't really get what you mean by changing the 3rd level to 125 lol

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