[HELP] Protected?

Discussion about ripping models and other assets from video games.

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[HELP] Protected?

Postby 06pori » Thu Jan 30, 2014 8:29 am

when i makin hitomi model...
Image
.....PROTECTED? :shock:
i could not save this...
what did i do to deserve?! :(

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Re: [HELP] Protected?

Postby semory » Thu Jan 30, 2014 2:58 pm

lol what did you name the meshes? did you include the words "rexil" in them LOL?

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Re: [HELP] Protected?

Postby semory » Thu Jan 30, 2014 3:43 pm

do you also have any meshes that start with "P_"?

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Re: [HELP] Protected?

Postby semory » Thu Jan 30, 2014 4:51 pm

Try this pori:

1. Open up XPS_10.9.8.7.6.5.4.3.2.1 EXE in a hex editor.
2. Go to offset 0xE889 in the file. You should see the value 2D 1C.
3. Change that to 2B 1C instead. That should bypass the protection. It may also crash but so what lmao.

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Re: [HELP] Protected?

Postby thePWA » Thu Jan 30, 2014 5:08 pm

semory wrote:Try this pori:

1. Open up XPS_10.9.8.7.6.5.4.3.2.1 EXE in a hex editor.
2. Go to offset 0xE889 in the file. You should see the value 2D 1C.
3. Change that to 2B 1C instead. That should bypass the protection. It may also crash but so what lmao.


Wait... XPS is doing model locking now?!!

That blows chunks!
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Re: [HELP] Protected?

Postby semory » Thu Jan 30, 2014 5:12 pm

Yeah, i looked at the disassembly... when you export to mesh binary it does some sort of checking. But I can't be assed to look through 1,000 lines of code to find out exactly what it checks for. So far the only thing I've seen is that you can prefix a mesh name with "P_" to mark is as protected. But there's some other stuff too. It would take me a few days to figure it out so I just changed the branching to avoid going to the error message when you export. Should work.

I would need pori's mesh ascii to do some more testing as to see why he's getting the protected message.

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Re: [HELP] Protected?

Postby thePWA » Thu Jan 30, 2014 8:14 pm

And here I thought XPS was such modder friendly hot shit... Anx managed to make me rethink that.
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Re: [HELP] Protected?

Postby iheartibuki » Thu Jan 30, 2014 8:52 pm

semory wrote:lol what did you name the meshes? did you include the words "rexil" in them LOL?


He's already removed that a long time ago. I'd await for XNAaraL to make a statement before I make any judgement.
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Re: [HELP] Protected?

Postby 06pori » Thu Jan 30, 2014 9:13 pm

semory wrote:Try this pori:

1. Open up XPS_10.9.8.7.6.5.4.3.2.1 EXE in a hex editor.
2. Go to offset 0xE889 in the file. You should see the value 2D 1C.
3. Change that to 2B 1C instead. That should bypass the protection. It may also crash but so what lmao.


:oh: thank you guru sem!!

seems to i mistaken when i change her render groups...
i redid port her :oops:

here, protected model for test
http://sdrv.ms/1dRFHrG

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Re: [HELP] Protected?

Postby semory » Thu Jan 30, 2014 9:31 pm

line 310397: P_pants_1_0_0

why did you protect the pants?

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