Resident Evil Series

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Re: Resident Evil Series

Postby ProtocolX27 » Tue Mar 22, 2016 10:31 am

:oh: Characters on that poster are gorgeous. Really makes make me want a Mercenaries or greatest hits or whatever kind of game all with HQ variations of the story characters across the two decades. :yes:
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Re: Resident Evil Series

Postby MisterHentai » Fri Mar 25, 2016 6:09 am

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3rd CGI RE movie in the works called Resident Evil: Vendetta by Marza Animation Planet.

MARZA ANIMATION PLANET INC. (MARZA) today announced the title of its work-in-progress CGI feature movie based on Japanese game developer CAPCOM’s internationally renowned videogame franchise RESIDENT EVIL. The official title for the latest CGI movie franchise, which is set to release in 2017, is RESIDENT EVIL: VENDETTA.

It was also announced today at Tokyo Motorcycle Show that the movie and Italian motorcycle manufacture DUCATI’s Japan office (famous and popular for its high-performance and stylish design) is now in collaboration by featuring Resident Evil franchise character, Leon S. Kennedy riding the DUCATI’s newest series XDiavel in the action-packed scenes and at the climax of the movie.

Title: "RESIDENT EVIL: VENDETTA"
Executive Producer: Takashi Shimizu
Director: Takanori Tsujimoto
Writer: Makoto Fukami
Music: Kenji Kawai
Executive Supervisor: Hiroyuki Kobayashi (CAPCOM)
Production Co: MARZA ANIMATION PLANET


A PASTAH BIKE! :LOL:
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Re: Resident Evil Series

Postby ProtocolX27 » Fri Mar 25, 2016 7:18 am

I'm quite cool with news of this.

All of the CGI movies are superior to Mr. Paul Jovovich's live-action-my-wife-is-an-action-star-fantasies.
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Re: Resident Evil Series

Postby MisterHentai » Tue May 24, 2016 1:24 pm

Well that and at least the CGI movies are somewhat canon aka the actual videogame characters themselves and in their authentic setting and timelines.

:yes: Much late reply! :LOL:


Also.....

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Re: Resident Evil Series

Postby raidergale » Tue May 24, 2016 1:30 pm

I'm still in denial that thing exists :runcry:
At least it looks like the animations are SLIGHTLY improved :pi:

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Re: Resident Evil Series

Postby MisterHentai » Tue May 24, 2016 1:47 pm

What I see is a potentially fun "arcade shooter" with authentic arcade shooter gameplay and jank animations aka classic 90's to early 2000's Capcom levels of cheese and awesomeness. "The good old days".

The collective memory and trends of alot of gamers these days i.e. the modern generation makes me sad.
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Re: Resident Evil Series

Postby RoxasKennedy » Tue May 24, 2016 1:54 pm

It would be pretty cool if u could go through the whole building (I think in Outbreak u could with few crawlspaces here and there) but from the trailer I get the impression that only a few distinct rooms are gonna be explorable :LOL:
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Re: Resident Evil Series

Postby raidergale » Tue May 24, 2016 2:13 pm

MisterHentai wrote:What I see is a potentially fun "arcade shooter" with authentic arcade shooter gameplay and jank animations aka classic 90's to early 2000's Capcom levels of cheese and awesomeness. "The good old days".


I'm too young for that! :LOL:
It's just never been something I liked, which is why I'm not too thrilled about it, especially with the RE brand attached to it :LOL: Much selfish! :lol: I thought it was quite obvious from the way I say things that whenever I say "I'm in denial" I don't mean it as a "OH GOD THIS GAME DOESN'T HAVE THE RIGHT TO EXIST!" :lol:

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Re: Resident Evil Series

Postby ProtocolX27 » Tue May 24, 2016 4:32 pm

Yeah, this thing doesn't hold much for me either. Spending so much time with 3D has ruined my brain. This and other current gen games are just starting to look underwhelming compared to what the technological generation should be able to offer.

I unfortunately, don't have any nostalgia specs lying around since I was late to the RE party :LOL:
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Re: Resident Evil Series

Postby MisterHentai » Thu May 26, 2016 10:04 pm

But then when there are games that are taking advantage of this current technological generation, but completely miss the point of it being an actual "game", it makes you question the some of the design choices made.

The new DOOM is a perfect example of something old school it's new again and is being very successful at it. (It could've been alot different too)

Coming out after the likes of say, Uncharted 4, whilst an exceptionally pretty game and well deserved for it's technical aspects and presentation, once you take that way, it is in actual fact, a very poor excuse of a videogame. Sure it has some wonderful set piece moments but it is also very obviously far too much of a guided experience as well i.e. perfect example of a modern day game product. :P

That's why as silly looking Umbrella Corps is, I hope that it still manages to bring out something that has been missing for a long time, and for the current guided baby gamers :evillaugh: of today to fully experience.

Overwatch is another example. It's getting alot of praise by people, yet this game is built upon something that existed a decade ago i.e. Team Fortress 2. Add onto the Blizzard magic and taking competitive elements of games from the past few years, you have yourself a winner and something that looks to be another trend setter.
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