Musou Series/Omega Force

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Re: Musou Series/Omega Force

Postby MisterHentai » Mon Jun 13, 2016 4:21 pm

Pretty meh on it to be honest since I'm not really a huge Berserk fan.

I mean I still have Sword of the Berserk for the Dreamcast and especially really like Dragon's Dogma which is heavily influenced by the series.

But with a Musou flavour to it, could still be interesting.

Add to the timing of a new anime series for this starting next month, it does come off as a cheap marketing ploy. :pi:
Dragon's Dogma: Dark Arisen

PC | Pawn: Minami | Level: | Vocation: Ranger | Inclination: Challenger/Mitigator
PC | Pawn: Rena | Level: | Vocation: Fighter | Inclination: Ultilitarian/Scather
PS3 | Pawn: Minami | Level: | Vocation: Sorcerer | Inclination: Challenger/Utilitarian

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Re: Musou Series/Omega Force

Postby MisterHentai » Tue May 09, 2017 8:06 am

Dragon's Dogma: Dark Arisen

PC | Pawn: Minami | Level: | Vocation: Ranger | Inclination: Challenger/Mitigator
PC | Pawn: Rena | Level: | Vocation: Fighter | Inclination: Ultilitarian/Scather
PS3 | Pawn: Minami | Level: | Vocation: Sorcerer | Inclination: Challenger/Utilitarian

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Re: Musou Series/Omega Force

Postby MisterHentai » Thu Jun 22, 2017 6:31 am



Unifying the classic, time-tested action iconic to the Warriors series with a variety of new features, characters and content in an expansive open world environment, Dynasty Warriors 9 aims to deliver the most immersive and ambitious Dynasty Warriors experience to date.

Augmenting the series’ first true open world is another immersive innovation introduced in Dynasty Warriors 9: the Interactive Action system. Players will be able to fully utilize their surroundings for the first time in the Warriors franchise with the ability to climb buildings and mountains, wield grappling hooks to traverse walls, and make use of objects like oil barrels in battle. These new actions offer a breadth of new possibilities for players to take advantage of while traveling around third-century China, or when caught in the heat of battle!

Dynasty Warriors 9 introduces exhilarating new combat mechanics to the series’ signature “one versus thousands” style gameplay with the State Combo System. This new system allows players to perform 3 different attack styles – Trigger Attacks, Flow Attacks and Finish Attacks – each dealing progressively more damage. Trigger Attacks allow players to create the start of an explosive combo, leading to Flow Attacks, which adapt to the enemy’s current state. Successful combos allow for a Finish Attack to be performed, delivering a final blow that eradicates any foes caught in its path. These new enhancements aim to create a thrilling and fluid experience unlike any previous entry in the franchise.




Well, it looks better at least. Actual land geography, foliage, heavier lighting and shadows, lots of enemies. Still the same PS2 level gameplay though.

:snathink:
Dragon's Dogma: Dark Arisen

PC | Pawn: Minami | Level: | Vocation: Ranger | Inclination: Challenger/Mitigator
PC | Pawn: Rena | Level: | Vocation: Fighter | Inclination: Ultilitarian/Scather
PS3 | Pawn: Minami | Level: | Vocation: Sorcerer | Inclination: Challenger/Utilitarian

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