.:Someone Else:. 's WIP list of doom.

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.:Someone Else:.
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.:Someone Else:. 's WIP list of doom.

Post by .:Someone Else:. »

My turn =D

WIP

APB
Characters, props, weapons
(The ones TRDaz won't work on ^^)

BioShock Infinite
Elizabeth
Booker
Anyone I like

Bloodforge
All characters
(bosses and generic enemies)

Castlevania : Lords of Shadow
All characters and enemies
(MANY of them are not doable or will demand custom rigg, so it will take time D=)

Dead Or Alive 5
Pai (every outfits)
Bayman (First and shirt outfit)
Bass (all)
Zack (all)
Rig (all)

Dead Or Alive 2 Ultimate
Any Leifang outfit not being in DOA 5

Dead Rising 1 and 2
Remaining characters

Gray Matter
Characters

LOKI
Remaining Gods

Marvel vs Capcom 3
Hulk

Singularity
Enemies

SMITE
Remaining Gods and Creatures

Tekken 6
Mishima familly

Tekken Tag Tournament
P-Jack

Tekken Tag Tournament 2

Mishima familly
Yoshimitsu

The Incredible Hulk
Hulk


Meshmods

The Dark Knight Rises' Bane


Updates

Any models I've ported from :

Bioshock 1 & 2
DCUO
Duke Nukem Forever (mainly babes, cause I was learning ao maps then and they are MEH on them ><)
X-Men Origins Wolverine


Re-upload

Any models I've ported at all XD

Unreleased games

Injustice
THE GODDAMN BATMAN
The Joker
Bane
Salomon Grundy...born on a monday...well you know
Marvel Heroes
X-23
Spider-Man
Wolverine
Hulk
Last edited by .:Someone Else:. on Sat Apr 06, 2013 1:47 pm, edited 9 times in total.
Bye y'all, was fun while it lasted
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Re: .:Someone Else:. 's WIP list of doom.

Post by Dazzy »

Nice list ^^ The APB models im working on are the Prentiss Tigers faction, question tho, how did you get the models textures out with correct alphas? Its wierd for me, the textures are transparent so when they are in XNA they are see-through when I add the 7_ render group so I have to make the texture jpg and make the alpha's myself D:
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.:Someone Else:.
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Re: .:Someone Else:. 's WIP list of doom.

Post by .:Someone Else:. »

Oh I had to make it myself as well, with .:Someone:.'s help XD I don't remember how, but well I had to make it myself too ^^
Bye y'all, was fun while it lasted
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Re: .:Someone Else:. 's WIP list of doom.

Post by Dazzy »

Ah, it wasnt just that me then xD
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And all my life I promise to, keep runnin' home to you, keep runnin' home to you.
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.:Someone Else:.
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Re: .:Someone Else:. 's WIP list of doom.

Post by .:Someone Else:. »

Haha nope, it's the APB Curse!! :shock:
Bye y'all, was fun while it lasted
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Re: .:Someone Else:. 's WIP list of doom.

Post by Dazzy »

:lol: Its never happened to me with any other UEngine games so it must be xD
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And all my life I promise to, keep runnin' home to you, keep runnin' home to you.
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.:Someone Else:.
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Re: .:Someone Else:. 's WIP list of doom.

Post by .:Someone Else:. »

:D Same here lol most problems happen on the normal map most of the time XD

EDIT : In case it can help you, I checked some files again to remember what my hun taught me, and the alpha is actually on the normal map ^^ so if you have photoshop, just open the normal texture, go in Channels, copy the alpha from it and paste in on the wrong diffuse texture's alpha ^^
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Re: .:Someone Else:. 's WIP list of doom.

Post by PoophairJones »

Yeah same for clothing parts^^
the alphas for those are on the normal map too


Awesome list huneh <3
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Re: .:Someone Else:. 's WIP list of doom.

Post by Dazzy »

Im gunna test that out soon! Thanks :D
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All I wanna do, is come runnin' home to you, come runnin' home to you.
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.:Someone Else:.
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Re: .:Someone Else:. 's WIP list of doom.

Post by .:Someone Else:. »

.:Someone:. wrote:Yeah same for clothing parts^^
the alphas for those are on the normal map too


Awesome list huneh <3

Thanks my honey <3<3
Bye y'all, was fun while it lasted
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