Call of Duty: Advanced Warfare models

Post any game models you have extracted but not ported here!

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trexjones
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Re: Call of Duty: Advanced Warfare models

Post by trexjones »

All good. I'm in the process of ripping those as well, so I'll just lump them in when I'm done with these AW ones. I'll be putting furniture and props and foliage up tomorrow!
medwed
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Re: Call of Duty: Advanced Warfare models

Post by medwed »

trexjones wrote:All good. I'm in the process of ripping those as well, so I'll just lump them in when I'm done with these AW ones. I'll be putting furniture and props and foliage up tomorrow!
100 000 THANKS for upload ! :)
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AdayDr1en
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Re: Call of Duty: Advanced Warfare models

Post by AdayDr1en »

trexjones wrote:All good. I'm in the process of ripping those as well, so I'll just lump them in when I'm done with these AW ones. I'll be putting furniture and props and foliage up tomorrow!
Just don't go for extracting everything from Ghosts. A guy on FP got most of it's assets.

http://facepunch.com/showthread.php?t=1366028

Wish I had known before I extracted gigs of resources for the game's vehicles. :/
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thePWA
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Re: Call of Duty: Advanced Warfare models

Post by thePWA »

AdayDr1en wrote:
Just don't go for extracting everything from Ghosts. A guy on FP got most of it's assets.

http://facepunch.com/showthread.php?t=1366028

Wish I had known before I extracted gigs of resources for the game's vehicles. :/
No normal maps... which make these quite... useless.
Stop! Waitaminute! Fill mah cup with some liquor in it!
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trexjones
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Re: Call of Duty: Advanced Warfare models

Post by trexjones »

I'll do a bunch again with the normals. Doesn't bother me. Gives me an excuse to play through the game properly and look for cool props...
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AdayDr1en
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Re: Call of Duty: Advanced Warfare models

Post by AdayDr1en »

thePWA wrote:
AdayDr1en wrote:
Just don't go for extracting everything from Ghosts. A guy on FP got most of it's assets.

http://facepunch.com/showthread.php?t=1366028

Wish I had known before I extracted gigs of resources for the game's vehicles. :/
No normal maps... which make these quite... useless.
What ? The normals are there. They just need to have their channels converted.
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fgdeb
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Re: Call of Duty: Advanced Warfare models

Post by fgdeb »

You have Ghost Recon ´╝øFuture Soldier model?
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thePWA
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Re: Call of Duty: Advanced Warfare models

Post by thePWA »

AdayDr1en wrote:
thePWA wrote:
AdayDr1en wrote:
Just don't go for extracting everything from Ghosts. A guy on FP got most of it's assets.

http://facepunch.com/showthread.php?t=1366028

Wish I had known before I extracted gigs of resources for the game's vehicles. :/
No normal maps... which make these quite... useless.
What ? The normals are there. They just need to have their channels converted.
I downloaded these when they were first posted. No normàl maps. Unless these were updated along the way I won't be downloading them again any time soon.
Stop! Waitaminute! Fill mah cup with some liquor in it!
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AdayDr1en
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Re: Call of Duty: Advanced Warfare models

Post by AdayDr1en »

[/quote]
I downloaded these when they were first posted. No normàl maps. Unless these were updated along the way I won't be downloading them again any time soon.[/quote]

So did I.. And the normals are the _nml.dds files. You can open them with any image editor.
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trexjones
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Re: Call of Duty: Advanced Warfare models

Post by trexjones »

More fun!
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Last edited by trexjones on Tue Mar 31, 2015 1:21 pm, edited 1 time in total.
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