ALIEN ISOLATION

Post any game models you have extracted but not ported here!

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trexjones
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ALIEN ISOLATION

Post by trexjones »

I'll post what I've compiled here. Someone else with a bit more knowledge of all this stuff might have a better idea of where to take it from here. For more details on how far I got with the models (the textures need converting to be applied to the models), hit this link...

viewtopic.php?f=6&p=73043#p73043

Anyway, here're the characters and junk:

CHARACTERS:
Ash:
Dallas: https://mega.co.nz/#!zgdF2RAB!Ca8CG2jr_ ... X8-72z8tFQ
Lambert:
Parker:
Ripley:
Amanda Ripley:
Worker Joe: https://mega.co.nz/#!D9UGyADD!N_qddWbc- ... wep7ODB7ZQ
Worker Joe (heavy):
Colonist Male (caucasian):
Colonist Male (black):
Colonist Male (asian):
Colonist Female (caucasian):
Colonist Female (black):
Colonist Female (asian):
Samuels: https://mega.co.nz/#!P8E2hIQD!KzIX4KDBV ... syMsNU0AYE
Verlaine:
Taylor:
Waits:
Ricardo:
Ransome:
Marlow:
Lingard:
Connor:
Axel: https://mega.co.nz/#!uwMwWSTC!kxDC-VPOs ... UD6uN96QIE
Facehugger:
Egg:
Alien:
Spacesuit:

WEAPONS:
Flamethrower:
Shotgun:
Boltgun:
Welding Torch:
Cattle Prod:
Cutting Torch:
Melee:
Medipen:
Hacking Tool:
Radio Scanner:
Motion Tracker:
Last edited by trexjones on Mon Jun 15, 2015 7:54 am, edited 8 times in total.
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semory
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Re: ALIEN ISOLATION

Post by semory »

Cool, thanks Trist. So all those files in the folders... are those the original game files? And other stuff is what you converted to SMD, blend, etc.?
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trexjones
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Re: ALIEN ISOLATION

Post by trexjones »

Yup. I figured I'd better include the original files in case anyone wanted to play around and needed the files pertinent to the project. Everything in there is what I've extracted from the game using cra0's tools as they stand, but for some reason I can't convert the textures. I'm also pretty useless when it comes to porting these things, hence why I linked everything I thought was appropriate to anyone wanting to pick things up.
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semory
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Re: ALIEN ISOLATION

Post by semory »

Oh ok cool thanks. I'll check and see what I can do with some of these files.
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trexjones
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Re: ALIEN ISOLATION

Post by trexjones »

Cool, I'd appreciate that! I'm going through the original crew now, piecing them together.
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trexjones
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Re: ALIEN ISOLATION

Post by trexjones »

Classic crew is up. I'll dig up Brett's corpse in the morning :) Good luck!
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Re: ALIEN ISOLATION

Post by iheartibuki »

Very nice! Thanks for posting these. :)
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trexjones
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Re: ALIEN ISOLATION

Post by trexjones »

Just added Christopher Samuels, the company synthetic! Everything should be in there... Someone with a better knowledge of these programs can probably put it together much better than I ever could...

Image

*note: the shoulder decals are different in the actual game, and the correct ones have been included.
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thePWA
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Re: ALIEN ISOLATION

Post by thePWA »

Ok I took some time to look at the android...Most weights are there but are reversed i.e. arm right is arm left.Some weights are screwed. Not a lot just enough to make some time and effort to fix.I'll take some time in the weekend to see what I can do with this.
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trexjones
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Re: ALIEN ISOLATION

Post by trexjones »

Cheers man! I've just been following what the guys over on Xentax and Facepunch put together as far as tutorials go. I can get the assets out and compile them but am pretty useless beyond that point unfortunately! :/
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