Vonman's Renders W.I.P

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MisterHentai
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Re: Vonman's Renders W.I.P

Post by MisterHentai »

:dats: :dats: .......yeah!
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Re: Vonman's Renders W.I.P

Post by ProtocolX27 »

Looks good so far, Von.

Is that all Blender / Cycles still?
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Re: Vonman's Renders W.I.P

Post by Bluej97 »

Nice work Von ! :D

Von I recommend you to use a posed generic_item instead of .obj for rendering, it's the way I render sometimes on 3ds if the model's hair has doubles :) automatically textured which makes it faster and better ^^ ( I guess Cycles would have the same texturing method like the normal renderer ? )
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Re: Vonman's Renders W.I.P

Post by Vonman »

@Hentai
hahaha yeaa :dats:

@Proto
thanks! :D yep its blender cycles again haha. im dedicated to that thing lol ;)

@Jet
yeaaah thanks! that works! the doubles are still there, but the model is auto-smooth. saved me alot of work :thumbup: gotta thanks Anx/XNALaraL for that import script :D
as for the skins, cycles still want me to add them manually... :S
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Re: Vonman's Renders W.I.P

Post by Love2Raid »

Hot stuff! :D
:P

I named all the duplicate hair meshes 'b', so you know which ones to delete. XD
Cycles doesn't support backface culling, does it? :)
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Vonman
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Re: Vonman's Renders W.I.P

Post by Vonman »

@Sandy

Thanks! :D

they can be deleted?? o_O all this time i just use "remove doubles". does that remove the duplicate mesh? :oops:

yeah it doesnt seem to support it. everytime i render models with backfaceculling i might run into some problems :okay:
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Love2Raid
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Re: Vonman's Renders W.I.P

Post by Love2Raid »

Yeah, I kept them separate on purpose, for people who render in Blender. :D
Just select the ones called hair2b, hair3b etc and move them to another layer, then check the result. XD
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Re: Vonman's Renders W.I.P

Post by ProtocolX27 »

Vonman wrote:
@Proto
thanks! :D yep its blender cycles again haha. im dedicated to that thing lol ;)
Cool, inspiring. :)
When I get some motivation again, I need to tackle that stuff and figure out how to get stuff showing up properly for rendering.
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Re: Vonman's Renders W.I.P

Post by Arch-vile »

Nice! That render's looking good so far Von. :)
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