Bumps/Normals question

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Bumps/Normals question

Postby trexjones » Fri Jul 22, 2016 8:06 am

I was wondering if someone might be able to help out with this. I've got the bump files for the Ghostbusters models from the 2009 game, but I need to turn them into normals. Is this possible? I've noticed that the original DDS file (from the converted TEX File) has an Alpha layer that's off when I open in Photoshop. Loading it up, it looks like this...
Image

Here's the same with the alpha on:
Image

Anyone able to help me out?Here's the original dds file... http://sta.sh/download/1484165213218424/peter_bump_by_t_rexjones-dab2t1w.dds?token=a2bfb4ed6fe0de11f0c030849717989e1b00b11e&ts=1469203777
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Re: Bumps/Normals question

Postby Ems » Fri Jul 22, 2016 8:25 am

Copy contents of alpha channel to the red channel. Get rid of alpha if you need.
Leave green as it is.
Fill blue channel with white and you're set.

End effect :D
http://sta.sh/01abloo2chzc

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Re: Bumps/Normals question

Postby trexjones » Fri Jul 22, 2016 9:50 am

Holy crap! that's amazing! Thank you for your beautiful brain!

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Re: Bumps/Normals question

Postby Ems » Fri Jul 22, 2016 12:33 pm

Your's nicer c:

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