Model Dibs

Post your works in progress here!

Moderators: Runa, Dazzy

Porter
User avatar
Posts: 744
Joined: Thu Sep 26, 2013 4:35 am
Location: France
Custom Rank: Hachikuji molester

Re: Model Dibs

Postby Saskeni » Thu Apr 03, 2014 4:11 am

06pori wrote:Aww, i will drop to dib Maria...
i saw crofty already embarked porting Maria Kyogoku in xentax... :(


Saskeni wrote:Ahah i actually like the voice of the voice actress who dub Maria Kyogoku in japanese :D

Miyuki Sawashiro? :XD:


Lol yeah :XD:

Porter
User avatar
Posts: 2510
Joined: Sun Nov 04, 2012 7:36 am
Location: Italy
Custom Rank: Marie's my waifu kthx

Re: Model Dibs

Postby raidergale » Tue Apr 15, 2014 5:01 am

Since the PDF/F2nd tools are out, I'm writing this here (even though most of the people here already knew :P)

I'm converting every single Meiko outfit from both games :XD:

Site Admin
User avatar
Posts: 10327
Joined: Sat Aug 18, 2012 3:15 am
Location: With Grant Gustin :ggl:
Custom Rank: WestAllen best ship.

Re: Model Dibs

Postby Dazzy » Tue Apr 15, 2014 5:06 am

And I think people know im porting all Rin outfits from both games :P
Ill also be porting Rin Fan Luka and Rin Fan Miku :P
Image
All I wanna do, is come runnin' home to you, come runnin' home to you.
And all my life I promise to, keep runnin' home to you, keep runnin' home to you.

User avatar
Posts: 190
Joined: Wed Jan 09, 2013 4:52 pm
Location: Georgia, USA

Re: Model Dibs

Postby ssringo » Sat Apr 19, 2014 11:53 am

Is there any rhyme or reason behind the model files for PDF2? Or do you have to just look at a picture of the outfit and find the parts manually? Thought I'd try my hand at it since there's a boatload of outfits but it's a little overwhelming trying to mix and match the proper parts (though it's also cool you can mix and match to an extent).

Site Admin
User avatar
Posts: 10327
Joined: Sat Aug 18, 2012 3:15 am
Location: With Grant Gustin :ggl:
Custom Rank: WestAllen best ship.

Re: Model Dibs

Postby Dazzy » Sat Apr 19, 2014 12:11 pm

Well the numbers usually match up (006 could match up with 206, 406, 606... the 06 is the number that usually corresponds to the correct file).
Image
All I wanna do, is come runnin' home to you, come runnin' home to you.
And all my life I promise to, keep runnin' home to you, keep runnin' home to you.

User avatar
Posts: 190
Joined: Wed Jan 09, 2013 4:52 pm
Location: Georgia, USA

Re: Model Dibs

Postby ssringo » Sat Apr 19, 2014 2:50 pm

Herpaderp. I missed that. I was even writing down the part numbers (for batch loading). Didn't notice because I used wrong hands so the numbers didn't match up.

Of course the damn thing won't export the textures with the model now. Was doing it this morning :evil:

Edit: What process are you guys using to export/import to get the model into blender? I can put the model together as instructed in the Xentax thread with the tools but it always winds up with the different faces smashed into one mesh.
Last edited by ssringo on Sat Apr 19, 2014 6:01 pm, edited 1 time in total.

Porter
User avatar
Posts: 458
Joined: Fri Jan 04, 2013 9:51 pm
Location: Japan
Custom Rank: Gimme Gimme Octopus

Re: Model Dibs

Postby 06pori » Sat Apr 19, 2014 3:47 pm

aww, ALL YOU WORKING ON PDF2 INSANELY...lol :XD:
btw roxas, you still working Deception4 Laegrinna's default outfit?

and ill dib following betches
http://i.imgur.com/xJSurEy.jpg
http://i.imgur.com/qoFOtLE.jpg
http://i.imgur.com/6XzKegh.jpg
and the "carousel" trap...

Site Admin
User avatar
Posts: 10327
Joined: Sat Aug 18, 2012 3:15 am
Location: With Grant Gustin :ggl:
Custom Rank: WestAllen best ship.

Re: Model Dibs

Postby Dazzy » Sun Apr 20, 2014 12:41 am

ssringo wrote:Herpaderp. I missed that. I was even writing down the part numbers (for batch loading). Didn't notice because I used wrong hands so the numbers didn't match up.

Of course the damn thing won't export the textures with the model now. Was doing it this morning :evil:

Edit: What process are you guys using to export/import to get the model into blender? I can put the model together as instructed in the Xentax thread with the tools but it always winds up with the different faces smashed into one mesh.

Export as fbx, import into 3ds max, export as mesh.ascii.
BTW which model are you porting?
Image
All I wanna do, is come runnin' home to you, come runnin' home to you.
And all my life I promise to, keep runnin' home to you, keep runnin' home to you.

User avatar
Posts: 190
Joined: Wed Jan 09, 2013 4:52 pm
Location: Georgia, USA

Re: Model Dibs

Postby ssringo » Sun Apr 20, 2014 1:12 am

Just practicing with a Miku model right now. Don't want to call dibs or whatever as right now I can't get the mesh.ascii export script to actually export (gives an error and the middle finger). Probably something easy to fix but I'm tired and cranky so maybe I can get it to work tomorrow.

Site Admin
User avatar
Posts: 10327
Joined: Sat Aug 18, 2012 3:15 am
Location: With Grant Gustin :ggl:
Custom Rank: WestAllen best ship.

Re: Model Dibs

Postby Dazzy » Sun Apr 20, 2014 1:19 am

Ah ok.
I used an old version of the mesh.ascii script, the latest seems to give the error and stop exporting, while the old one gives the error, but still exports (basically ignoring the error anyway)
Image
All I wanna do, is come runnin' home to you, come runnin' home to you.
And all my life I promise to, keep runnin' home to you, keep runnin' home to you.

Previous

Return to Work in Progress

Who is online

Users browsing this forum: No registered users and 1 guest