How to Convert any Normal Maps to Regular Ones

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Lim1tD
Posts: 52
Joined: Mon Oct 29, 2012 3:12 pm
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How to Convert any Normal Maps to Regular Ones

Post by Lim1tD »

Hi there so I was tooling around in photoshop figuring out how to make realistic bump maps because I was using fully colored ones and I wanted that purpleish and blue color. So after reading a tutorial online and experimenting myself I have found out.
So right below I have my texture that I want to convert
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So what you wanna do is go to the Channels tab and check if there is a Alpha 1 Channel and also check if its not just one color, if its not there then use a program named Texmod and grab the textures from inside the game.
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Now next while in the Alpha Channel press CTRL + A then press CTRL + C and go to the red channel or the blank channel (the one thats just a color and no other stuff) and press CTRL + V just leave the green channel alone unless thats the one thats blank then just paste it in there
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Then go to those two squares at the left side and click the first one and choose the color white
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Now go back to the Channel Tab and go the blue channel Press CTRL + A then Alt + Backspace, then voila here is your normal looking "normal" lol get it?
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Have fun.
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