Reparenting in 3DS MAX

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Reparenting in 3DS MAX

Postby trexjones » Mon Nov 30, 2015 5:04 am

Okay, so, because I'm a dummy and a slow learner but also impatient, I'm wondering if anyone here can give me a concise description of how to reparent bones in 3DS Max. I'm trying to find tutorials online, but there's too much waffling about other irrelevant garbage and none of it is really to the point. Basically, my issue tends to come to this. I have access to BLOPS 3 and Alien Isolation models, but they all need jaws reparented and other face bones (sometimes). Can someone maybe give me a quick dot-point guide to what I should be doing? Is that even possible? Thanks in advance!

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Re: Reparenting in 3DS MAX

Postby g0reface » Wed Dec 02, 2015 9:53 am

Just hold & move to ..

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Re: Reparenting in 3DS MAX

Postby trexjones » Sat Dec 19, 2015 6:14 pm

Sorry for the late reply, Goreface! Thank you so much!

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