Anyone help? A weird display here

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qfung
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Joined: Thu Feb 09, 2017 3:50 pm

Anyone help? A weird display here

Post by qfung »

hello everyone!

when i tried to load a character, it looks normal as usual like this:
http://imgur.com/axTpHKv

but when i just rotate or move any location, eg the arm, it happen like this:
http://imgur.com/DLZOcdF

can anyone please explain why it look like this? how to fix it then? (im using 11.8 version)
thanks a lot!
dannydew
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Joined: Sat Oct 22, 2016 6:25 pm

Re: Anyone help? A weird display here

Post by dannydew »

Bump. I have the same issue as well.
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Ems
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Re: Anyone help? A weird display here

Post by Ems »

you don't really give us much info to work with besides screenshots...

Disable "force shaders 3.0"?

On laptop? Use dedicated GPU instead of integrated?

Dunno.
dannydew
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Re: Anyone help? A weird display here

Post by dannydew »

Ems wrote:you don't really give us much info to work with besides screenshots...

Disable "force shaders 3.0"?

On laptop? Use dedicated GPU instead of integrated?

Dunno.
Okay, so the problem is when we load any sort of model, the model appears as normal at the start. When you rotate, move, or scale any type of bone, the model goes into a weird haywire state, flickering rapidly and tearing apart violently.
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Dazzy
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Re: Anyone help? A weird display here

Post by Dazzy »

This happened to me recently, when updating to the latest Windows 10. Disable "force shaders v3.0" in the lighting parameters and it should fix.
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dannydew
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Re: Anyone help? A weird display here

Post by dannydew »

Dazzy wrote:This happened to me recently, when updating to the latest Windows 10. Disable "force shaders v3.0" in the lighting parameters and it should fix.
Thanks!! It worked!!
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