XPS/XNA Meshmoding Tutorial (3DS MAX Users) PART 1

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Desorah
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XPS/XNA Meshmoding Tutorial (3DS MAX Users) PART 1

Post by Desorah »

hello this is my first post In Sticklove :) so let's begin :) I come with a simple tutorial on how to meshmod models In XPS the EASY way for n00bs :) and I can tell you I got some awesome looking meshmods so you too are going to make meshmods if you followed the steps carefully :

1-Open 3DS MAX if you have it.
2-Download this script right here : http://xo-bahamut-ox.deviantart.com/jou ... -356357038
NOTE : that is the newest updated script of Mariokartn64 :)
3-then put that script in an easy Output In your Desktop for an easy access.
3-Go back to 3ds max.
4- go to MaxScript > Run Script > Browse for that XPS/XNA script and open it.
5- You will see 2 buttons, one is Import and one is Export, now you are going to click on Import.
6-Browse for your XPS/XNA model (must be in Generic_Item.Mesh.ASCII for the model to be imported to 3ds max)
7-Phew...now this in 3D called Base Model, the model that you're going to make Meshmods for, it dosen't matter it could be with clothes or without clothes the meshmods are still gonna work, so now things are going to get very hard in PART 2 so its gonna be a long tutorial :) hope this helped at least the basics :) thanks and have a good time :D
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Love2Raid
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Re: XPS/XNA Meshmoding Tutorial (3DS MAX Users) PART 1

Post by Love2Raid »

Welcome and thanks for sharing your tutorial with us! :thumbup:
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Desorah
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Re: XPS/XNA Meshmoding Tutorial (3DS MAX Users) PART 1

Post by Desorah »

ohh excellent thanks:lol: i'm sure gonna enjoy my stay in this excellent forum :D
Love2Raid wrote:Welcome and thanks for sharing your tutorial with us! :thumbup:
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Deathwine
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Re: XPS/XNA Meshmoding Tutorial (3DS MAX Users) PART 1

Post by Deathwine »

Seems pretty useful, I'll have to try this out and see what crazy results I will end up with.
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Desorah
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Re: XPS/XNA Meshmoding Tutorial (3DS MAX Users) PART 1

Post by Desorah »

thanks and have fun :high:
Deathwine wrote:Seems pretty useful, I'll have to try this out and see what crazy results I will end up with.
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riccochet
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Re: XPS/XNA Meshmoding Tutorial (3DS MAX Users) PART 1

Post by riccochet »

When's Part 2 coming? I really wanna start making some mods
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Desorah
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Re: XPS/XNA Meshmoding Tutorial (3DS MAX Users) PART 1

Post by Desorah »

ohh sorry i'm very busy these days but in my free time I will try to write it :D
riccochet wrote:When's Part 2 coming? I really wanna start making some mods
FFFanatic22
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Re: XPS/XNA Meshmoding Tutorial (3DS MAX Users) PART 1

Post by FFFanatic22 »

It's a really sueful tutorial and everything goes great so far!I can't wait for part 2!
It will be really hard onwards, won't it... :?
Dragonknight
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Re: XPS/XNA Meshmoding Tutorial (3DS MAX Users) PART 1

Post by Dragonknight »

Whenever I use the script to export a model into one of the XNALARA formats the program freezes. Does anyone have any idea of what's going on?
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