Tranparent walls?

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Hikaru500
Posts: 9
Joined: Sat Oct 15, 2016 10:34 pm

Tranparent walls?

Post by Hikaru500 »

Hello again
Did possible make transparent walls for xpslara using blender?
Im not talking about back face-culling! or Force culling.

Ive downloaded some carpet model on Tomb Rider forums, but that carpet not 3D model itself but texture on transparent/invisible circle wall

I tried made same but in rectangle form but wall are still white not transparent.
User avatar
Anx
Posts: 146
Joined: Wed Aug 22, 2012 2:52 am
Location: Gravlex Med

Re: Tranparent walls?

Post by Anx »

Hikaru500 wrote:Hello again
Did possible make transparent walls for xpslara using blender?
Im not talking about back face-culling! or Force culling.

Ive downloaded some carpet model on Tomb Rider forums, but that carpet not 3D model itself but texture on transparent/invisible circle wall

I tried made same but in rectangle form but wall are still white not transparent.
Sure.
  1. Make the diffuse texture transparent https://www.youtube.com/watch?v=xLSoF3dhrEY
    or
    http://www.xnalara.org/viewtopic.php?f=9&t=967#p61825
  2. changing the render group into one that supports transparency http://www.xnalara.org/viewtopic.php?f=9&t=967#p61746
or
  1. Modify->Material Editor
    Image
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