Xnalara problem... Help me, please!

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lirika.
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Joined: Sun Jun 19, 2016 9:29 am
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Xnalara problem... Help me, please!

Post by lirika. »

Hello! Help me please! I created a character model in a blender. My model does not have a skeleton. I'm using Blender 2.78b, I made a model of a humanoid rig. The blender worked fine, but in XnaLara my model does not move. It can be fixed?
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Anx
Posts: 146
Joined: Wed Aug 22, 2012 2:52 am
Location: Gravlex Med

Re: Xnalara problem... Help me, please!

Post by Anx »

lirika. wrote:Hello! Help me please! I created a character model in a blender. My model does not have a skeleton. I'm using Blender 2.78b, I made a model of a humanoid rig. The blender worked fine, but in XnaLara my model does not move. It can be fixed?
In XNALara, the model required a skeleton (and bone weights).
Each vertex must be affected by 4 bones (not mandatory different bones). All 4 bone weights should sum up to 1.

The XNALara armature requirements
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