Character Model Requests

Post your requests for XNALara models here.

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semory
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Re: Character Model Requests

Post by semory »

The_Chronicle_GER wrote:When I try to assign the textures in XNALara to the respective base model, the armor texture doesn't align with the model as it's supposed to be. The files I created/ripped from the game until I reached that stopping point are located here.
That texture looks like it doesn't even belong to the right model... did you go hunting the extraction directories to see if you could find the right texture?

BTW. Hi XNAaraL lol. Good to see you still around. Little bird told me you won't be updating XPS for another two years :LOL: ?
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XNAaraL
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Re: Character Model Requests

Post by XNAaraL »

Hi semory, happy new year. Your little bird get this information on "xnalara dot forumotion dot com" or on "DA"? :roll: The 11th birthday is also two years after the 9th birthday. So let's wait until February 20 before we make a binding statement.
Do the members of your forum have any requests for new features?
The_Chronicle_GER
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Re: Character Model Requests

Post by The_Chronicle_GER »

semory wrote:
The_Chronicle_GER wrote:When I try to assign the textures in XNALara to the respective base model, the armor texture doesn't align with the model as it's supposed to be. The files I created/ripped from the game until I reached that stopping point are located here.
That texture looks like it doesn't even belong to the right model... did you go hunting the extraction directories to see if you could find the right texture?
I went with the exclusion process on that one and ported all the other armors first. These two are the only ones left and if the model and texture don't match... Then I'm either missing some files (there's a official unpacked client somewhere on the internet) or I caught the wrong one. :?:
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semory
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Re: Character Model Requests

Post by semory »

Happy New Year! From https://xnalara.forumotion.com/ I saw it and I checked out the link you posted there to a screencap of dA where you sent a message to someone saying there won't be another update for two years or something like that. I have been absent for almost two years dealing with personal issues, so I thought I'd go to your site and check if there was a new version. I see that there was a new version, but apparently I missed it and the drama hahaha! I know DA can drive you crazy; don't let DA drive you crazy. So I see the e-peen on DA is still strong right?
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JudgeDreddpool
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Re: Character Model Requests

Post by JudgeDreddpool »

Not sure if these have been requested before, but do any models exist for the following characters:

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Kassandra from Assassin's Creed: Odyssey

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Alice from Detroit: Become Human

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Judge Dredd from 2000AD (Though, I'm primarily looking for a model based on the version portrayed by Karl Urban in the 2012 film Dredd)


Any searches for models of Kassandra & Judge Dredd don't bring up any results. And while there are apparently models of Alice that people have managed to rip & get working in XNALara, no public downloads exist for them (As far as I know).
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EnlightendShadow
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Re: Character Model Requests

Post by EnlightendShadow »

Hey 06pori thanks for considering my request about porting William. It's too bad that's it's too difficult to do.
Are you still working on SNK Heroines? I would like to request a few models I couldn't find. If you have time I would be really grateful thanks :D
I think the ones I want the most are female Terry and Iori in the kyo costume.

I'm currently working on porting models from KOFAS so if there is any character you would like me to port let me know.
https://www.deviantart.com/enlightendshadow

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06pori
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Re: Character Model Requests

Post by 06pori »

EnlightendShadow wrote:Hey 06pori thanks for considering my request about porting William. It's too bad that's it's too difficult to do.
Don't be disappointed. If no one port it, I will do, maybe.
EnlightendShadow wrote:I think the ones I want the most are female Terry and Iori in the kyo costume.
All right, but There are before those some models that I am working on.
EnlightendShadow wrote:I'm currently working on porting models from KOFAS so if there is any character you would like me to port let me know.
Here's what I want (not all,either):
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TS Billy Kane
TS Chang Koehan
TS Yashiro Nanakase
Chizuru Kagura
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Ems
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Re: Character Model Requests

Post by Ems »

XNAaraL wrote:Hi semory, happy new year. Your little bird get this information on "xnalara dot forumotion dot com" or on "DA"? :roll: The 11th birthday is also two years after the 9th birthday. So let's wait until February 20 before we make a binding statement.
wait, what

XNAaraL wrote:Do the members of your forum have any requests for new features?
we can have requests?? O_O
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XNAaraL
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Re: Character Model Requests

Post by XNAaraL »

Ems wrote:
XNAaraL wrote:Hi semory, happy new year. Your little bird get this information on "xnalara dot forumotion dot com" or on "DA"? :roll: The 11th birthday is also two years after the 9th birthday. So let's wait until February 20 before we make a binding statement.
wait, what

XNAaraL wrote:Do the members of your forum have any requests for new features?
we can have requests?? O_O
Sure, I'm always interested in suggestions and requests.
The new XPS 11.8.9 (released on February 20, 2020) only has features requested by users ... features such as "more than 4 bone weights per vertex" (greater than 32000) :geek:

The first models with 6, 7 or 8 weights per vertex:
raidergale wrote:
Image

Tina, Summer Breeze
Property of Team Ninja and Koei Tecmo.
Please don't use for porn? :P
DOWNLOAD
Notes:
- If you plan on making renders with an external program PLEASE import the provided "blender.mesh.ascii" file as that won't have the weight limitation XPS has (alternatively, feel free to use the xps.xps file in the "FutureProofing" folder, but only if you're using XPS 11.8.9 or higher)
- Please don't use "Always Force Culling"
- Extra hairstyles are available as Optional Items
- If you encounter any bug, feel free to contact me

Enjoy :D
and
raidergale wrote:
Image

Diego, Seaside Eden
Property of Team Ninja and Koei Tecmo.
Please don't use for porn? :P
DOWNLOAD
Notes:
- If you plan on making renders with an external program PLEASE import the provided "blender.mesh.ascii" file as that won't have the weight limitation XPS has (alternatively, feel free to use the xps.xps file in the "Optional Files" folder, but only if you're using XPS 11.8.9 or higher)
- Please don't use "Always Force Culling"
- Glasses are toggleable via Optional Items
- If you encounter any bug, feel free to contact me

Enjoy :D
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Re: Character Model Requests

Post by iheartibuki »

:o

I've been away and this drops! Really cool! :D

As the case I've been out of the loop, does that mean there is a new Blender exporter? Is there a page with the new render groups?

Thanks!
"TheyÔÇÖre not only moron but also Galapagosian Lolita Complexed Chicken."

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