semory wrote:ya, my tool is over 3 years old since last updated lol, i never bothered with filenames as they aren't really necessary (for me at least).
Hello. I'm using the tool (Steven's Gas Machine) you made very well. Do you have any thoughts on making a new version?
semory wrote:ya, my tool is over 3 years old since last updated lol, i never bothered with filenames as they aren't really necessary (for me at least).
Hello. I'm using the tool (Steven's Gas Machine) you made very well. Do you have any thoughts on making a new version?
Whow, that's fast.
You have try to ripping RE8 (9GB re_chunk_000.pak file based on the modified "RE Game Engine") ... One day before the playable demo period? That's a fast try.
Just saying, the partial list by fluffyquack, combined with REtool and the latest RE_MESH(originally by Gh0stblade and modified by alphaz, last edit Apr 30, 2021), working perfectly.
A playable demo of Resident Evil Village's village and castle areas is coming soon to all platforms!
It was originally announced that the gameplay demo would be available for 24 hours from May 2nd,
however this has now been extended so you can play the demo any time up until May 10th, 0:00 AM (UTC)!
You can try out the game yourself for 60 minutes!
You can spend your whole time in either the village or the castle, or split it between the two! It's up to you.
Playable Period
2nd May 2021 0:00 AM (UTC) to 10th May 2021 0:00 AM (UTC)
Demo Availability per Platform
Òâ╗PlayStation┬«5/PlayStation┬«4
16th April 2021 0:00 AM (UTC) to 10th May 2021 0:00 AM (UTC)
Òâ╗Xbox Series X/Xbox ONE
30th April 2021 0:00 AM (UTC) to 10th May 2021 0:00 AM (UTC)
Òâ╗Steam
30th April 2021 0:00 AM (UTC) to 10th May 2021 0:00 AM (UTC)
Additional Information:
Òâ╗Play time is limited to a period of 60 minutes.
Òâ╗Players can select "Continue" any number of times as long as it's within the 60 minutes. And any players who finish the demo can replay it as long as time remains from the 60 minutes.
Hello, everyone. I tried to extract some models from zombie army trilogy. But there was a problem, the program was able to extract absolutely everything, with the exception of playable characters. They just don't exist. What could I have done wrong?
You probably did nothing wrong. I did that probably 4 or 5 years ago on the Steam version of the game. Have they updated the game since? Has anyone done Zombie Army 4 yet?
I think yes, they could update the game. Is there a chance to get an update for your program. No one extract models from this game. And it's really strange, but I'm not talking about the fact that no one wanted a model from there. I mean.. Why are there no playable characters? There are zombies, there is a main character, there are whole locations. But there is no, for example, Anya or Beth.. Actually, these are the only characters that I need.
Hello Steven, thanks for your hard work!
I want some help.
How can I get the single G1M file(model with skeleton) through your tool , not the file separated(model G1M file, skeleton G1M file)
for example, Samurai Warriors 4-II, it's exported to separated G1M file.