Steven's Gas Machine

Release and comment on game extractors and other tools here.

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g587g
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Re: Steven's Gas Machine

Post by g587g »

Dazzy wrote:Models no longer have messed up meshes with the current version of the tool, but be aware you will have to rig the cloth or hair that would have been messed up previously.
Yes it s my chance to start learning to rig btw have you tried maximo auto rigger ? it worked for me once .
BTW do u recommend any specific tutorials just for this i don t have the time to learn everything . :XD:
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Dazzy
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Re: Steven's Gas Machine

Post by Dazzy »

Never tried Maximo, I prefer to do it myself lol. I don't think there is any tutorials for rigging cloth/hair. The only tutorials would involve bone weight copying but that is pretty much useless in this situation.
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rballad
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Re: Steven's Gas Machine

Post by rballad »

Hello semory, will your new tool work with resident evil 7 's steam version?
Also is it true that denuvo (drm in resident evil 7 and tales of berseria) shortens hard drive's life span. Can we still use ninjaripper on games that have denuvo?
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semory
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Re: Steven's Gas Machine

Post by semory »

Of course it works with steam version. I preordered it and models and textures were done four hours after the game was released lmao.

About the protection I don't know... Ekey was able to debug the EXE to get filenames so I don't think the RE7 exe is that well protected. At least the PAK files were not protected in any way. It was pretty much almost the same format as the demo, just had to make a few changes.

You will need 100 GB of HD space though. 20 GB for game and that shit unpacks to 80 GB lmfao!
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rballad
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Re: Steven's Gas Machine

Post by rballad »

@Semory, yikes i only have 30gb left on my hard drive

@faizeq, can you add automatic me material creation in the link and pipeline?

thank you guys for the tools
acara
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Re: Steven's Gas Machine

Post by acara »

Dear my honored lord master semory

me humble servant reporting...

after extracting ps3 berserk musou, everything is deleted automatic by the extractor

[ps3] berserk musou.cpp

Code: Select all

.....

 // booleans
 bool doLDA = true;
 bool doLDB = true;
 bool doLDC = true;
 bool doLDD = true;
 bool doDLC = false;
 bool doARC = true;
 bool doG1T = true;
 bool doG1M = true;
 bool doDEL = true;

 // questions
 if(doLDA) doLDA = YesNoBox("Process LINKDATA_JP.A file?\nSay 'No' if you have already done this before.");
 if(doLDB) doLDB = YesNoBox("Process LINKDATA_JP.B file?\nSay 'No' if you have already done this before.");
 if(doLDC) doLDC = YesNoBox("Process LINKDATA_JP.C file?\nSay 'No' if you have already done this before.");
 if(doLDD) doLDD = YesNoBox("Process LINKDATA_JP.D file?\nSay 'No' if you have already done this before.");
 if(doDLC) doDLC = YesNoBox("Process PS3 DLC (BIN) files?");
 if(doARC) doARC = YesNoBox("Process extracted (IDXZRC and IDXOUT) files?");
 if(doG1T) doG1T = YesNoBox("Process texture (G1T) files?");
 if(doG1M) doG1M = YesNoBox("Process model (G1M) files?");


......

 // cleanup phase
 if(doDEL) {
    std::set<STDSTRING> filelist;
    filelist.insert(TEXT("txt"));
    filelist.insert(TEXT("dds"));
    filelist.insert(TEXT("obj"));
    filelist.insert(TEXT("mtl"));
    filelist.insert(TEXT("smc"));
    filelist.insert(TEXT("g1m"));
    filelist.insert(TEXT("g1e"));
    filelist.insert(TEXT("g1t"));
    filelist.insert(TEXT("g1a"));
    filelist.insert(TEXT("g2a"));
    filelist.insert(TEXT("g1co")); // what is this?
    DeleteFilesExcludingExtensions(pathname.c_str(), filelist);
    DeleteEmptyFolders(pathname.c_str());
   }

doDEL is always true, thus will always delete everything after extracting

my fix by changing

Code: Select all

bool doDEL = true;
into

Code: Select all

bool doDEL = false;
long live lord master semory

me your loyal servant take leave
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semory
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Re: Steven's Gas Machine

Post by semory »

Hahahaha yes, it does delete everything except for models and textures. Sorry about that hahahaha. I will probably remove that in future versions. Thanks!
kalikon12
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Re: Steven's Gas Machine

Post by kalikon12 »

ßáî
Last edited by kalikon12 on Sat Dec 04, 2021 3:18 am, edited 4 times in total.
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semory
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Re: Steven's Gas Machine

Post by semory »

i forget the name... some game from PS Vita.
kalikon12
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Re: Steven's Gas Machine

Post by kalikon12 »

ßáî :?:
Last edited by kalikon12 on Sat Dec 04, 2021 3:19 am, edited 3 times in total.
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