Dazzy wrote:Models no longer have messed up meshes with the current version of the tool, but be aware you will have to rig the cloth or hair that would have been messed up previously.
Yes it s my chance to start learning to rig btw have you tried maximo auto rigger ? it worked for me once .
BTW do u recommend any specific tutorials just for this i don t have the time to learn everything .
Never tried Maximo, I prefer to do it myself lol. I don't think there is any tutorials for rigging cloth/hair. The only tutorials would involve bone weight copying but that is pretty much useless in this situation.
All I wanna do, is come runnin' home to you, come runnin' home to you.
And all my life I promise to, keep runnin' home to you, keep runnin' home to you.
Hello semory, will your new tool work with resident evil 7 's steam version?
Also is it true that denuvo (drm in resident evil 7 and tales of berseria) shortens hard drive's life span. Can we still use ninjaripper on games that have denuvo?
Of course it works with steam version. I preordered it and models and textures were done four hours after the game was released lmao.
About the protection I don't know... Ekey was able to debug the EXE to get filenames so I don't think the RE7 exe is that well protected. At least the PAK files were not protected in any way. It was pretty much almost the same format as the demo, just had to make a few changes.
You will need 100 GB of HD space though. 20 GB for game and that shit unpacks to 80 GB lmfao!
Hahahaha yes, it does delete everything except for models and textures. Sorry about that hahahaha. I will probably remove that in future versions. Thanks!