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Re: Steven's Gas Machine

Posted: Sat Dec 02, 2017 7:59 pm
by semory
Very sorry, it's not possible to do that with this tool. If you are a computer programmer, you can definitely look at the source code for my tool and figure out a way to repack it, as that's definitely possible since the format is well known and easy to process. But since this is not a modding forum, I don't really make those kinds of tools.

Re: Steven's Gas Machine

Posted: Wed Dec 13, 2017 9:47 am
by Kurokairaku
semory wrote:More stuff, just look at actual post above
Hey! Let me know if the stuff I sent you was no good. I have a lot more info to help make my request as easy as possible, though I have a feeling its the same thing I already said since its just another version of the code. Hopefully you even received my PM.

Re: Steven's Gas Machine

Posted: Wed Dec 13, 2017 5:31 pm
by semory
Yes, itÔÇÖs fine, but as of right now my mom is 2-weeks post double bypass surgery and IÔÇÖm double-shifting as nurse Steve lol.

Re: Steven's Gas Machine

Posted: Thu Dec 14, 2017 10:35 am
by Kurokairaku
semory wrote:Yes, itÔÇÖs fine, but as of right now my mom is 2-weeks post double bypass surgery and IÔÇÖm double-shifting as nurse Steve lol.
Totes fine my dude. I was curious what had you away so I wasn't sure if you received my stuff or not, but I can wait. Take good care of your mom. My dad was recently finished Chemotherapy for colon cancer so I know how stressful it can be. But most important of all, make sure you take good care of yourself as well.

Re: Steven's Gas Machine

Posted: Sat Feb 17, 2018 7:01 am
by lordarthas1995
Will it support Dynasty Warriors 9 too?

Re: Steven's Gas Machine

Posted: Sat Feb 17, 2018 10:36 am
by semory
I donÔÇÖt know, I bought the game but cloth is now broken. They changed a little something and itÔÇÖs going to take me a week or two to solve it. Some models work fine though. But the way I used to associate cloth control vertex groups with individual meshes is now broken. Basically, in the source code, IsCloth() and GetClothControlVertices() are broken and no longer work right.

Re: Steven's Gas Machine

Posted: Sat Feb 17, 2018 5:36 pm
by lordarthas1995
semory wrote:I donÔÇÖt know, I bought the game but cloth is now broken. They changed a little something and itÔÇÖs going to take me a week or two to solve it. Some models work fine though. But the way I used to associate cloth control vertex groups with individual meshes is now broken. Basically, in the source code, IsCloth() and GetClothControlVertices() are broken and no longer work right.
Sounds like they update the game engine? I am very appreciate and like your work, so good luck. I am here to wait your good news

Re: Steven's Gas Machine

Posted: Sun Feb 18, 2018 12:37 am
by Demonslayerx8
Currently waiting for DW9 Support...

In the meantime, would you want to add support for Dragon Quest Heroes - The World Tree's Woe and the Blight Below [PS4] and Fire Emblem Warriors [Switch] files?

Fire Emblem Warriors - export properly with Warriors All-Stars, just that there's some meshes that's broken beyond repair, and laying on the ground
Dragon Quest Heroes - Same as above, but textures are all swizzled, but models are fine.

I can give ya some original files for FEW, but for DQH, I only have the extracted files (G1M and G1T) on me as I deleted the linkdata.bin file.

Re: Steven's Gas Machine

Posted: Sun Feb 18, 2018 6:58 am
by Dazzy
Dragon Quest Heroes is supported already on PC as far as I know. PS4 isn't really needed, doesn't seem like the textures are any different.

Re: Steven's Gas Machine

Posted: Mon Feb 19, 2018 1:05 pm
by semory
btw, the problem with dw9 also affects nioh and fire emblem, so when dw9 is fixed it should fix others as well.