Vincent Xyooj's Model/ Render Wips (Ôùò ╩£ Ôùò )
Posted: Tue May 27, 2014 5:15 pm
So here I will be posting as much as possible my model, render wips... I will try to keep it pretty updated
but as you know, I am always pretty busy :3.
Here is the first batch of render wips
I was testing Anna to see how nice I could make her model look, despite the LQ of the model I think I
did a pretty good job on it.
Now we have Piers, I made this render a long time ago, but I think I will render it soon because I liked the idea
of how the render was looking :p. I will maybe release his updated model as a model soon, I just need to see where
I left off on his process.
As I finished this model from MoogleOutfitters, I noticed that I accidently merged his arm piece with his skin... So therefore
there wasn't a black band on the arm that he is holding his sword up on :p... I will have to re-render this at some point in time
also.
This Blend file has been sitting on my PC for over a year, or almost a year collecting dust, not sure if I should ever finish the
image or not... But I really liked the overall look for how she was looking, but at this time I was such a noob with lights and all
so I never got around to finalizing the lights :3.
Jason Brody, I really love this character, and the overall game was amazing, in both story line and visuals. I am sad
that he wont be returning in Far Cry 4, only one of the characters from the DLC is... If you want to see the final render
for this image, it was rendered in 3DS MAX, and its on my DA under collabs :3, well even better here is a http://vincentxyooj.deviantart.com/art/ ... -423182044
This is my collab Yuna model with MoogleOutfitters, she is turning out okay so far, but we wills see how it looks in the end
when they add the clothes to her. The second image was provided by MoogleOutfitters, there will be more to come.
Just a test render with a standard skin shader for Blender cycles of Yuna :3.
Just a random custom idea for my Yuna model, a simple re-texture and her outfit should be done :3,
let me know what you guys think.
but as you know, I am always pretty busy :3.
Here is the first batch of render wips
I was testing Anna to see how nice I could make her model look, despite the LQ of the model I think I
did a pretty good job on it.
Now we have Piers, I made this render a long time ago, but I think I will render it soon because I liked the idea
of how the render was looking :p. I will maybe release his updated model as a model soon, I just need to see where
I left off on his process.
As I finished this model from MoogleOutfitters, I noticed that I accidently merged his arm piece with his skin... So therefore
there wasn't a black band on the arm that he is holding his sword up on :p... I will have to re-render this at some point in time
also.
This Blend file has been sitting on my PC for over a year, or almost a year collecting dust, not sure if I should ever finish the
image or not... But I really liked the overall look for how she was looking, but at this time I was such a noob with lights and all
so I never got around to finalizing the lights :3.
Jason Brody, I really love this character, and the overall game was amazing, in both story line and visuals. I am sad
that he wont be returning in Far Cry 4, only one of the characters from the DLC is... If you want to see the final render
for this image, it was rendered in 3DS MAX, and its on my DA under collabs :3, well even better here is a http://vincentxyooj.deviantart.com/art/ ... -423182044
This is my collab Yuna model with MoogleOutfitters, she is turning out okay so far, but we wills see how it looks in the end
when they add the clothes to her. The second image was provided by MoogleOutfitters, there will be more to come.
Just a test render with a standard skin shader for Blender cycles of Yuna :3.
Just a random custom idea for my Yuna model, a simple re-texture and her outfit should be done :3,
let me know what you guys think.