Re: .XPS files...
Posted: Sun Jun 29, 2014 7:54 am
Here it is- http://www.mediafire.com/download/8aara ... Pickup.zip Now let's see where I screwed up...
You might want to reexport the mdl with Flip UVs enabled. Basically your mtl doesn't call the texture. Add this line map_Kd pickup03.tga after Ns 32.000000IAmCaptainRedfield wrote:Here it is- http://www.mediafire.com/download/8aara ... Pickup.zip Now let's see where I screwed up...
Yes always use map_kd because this is the tag that tells the .mtl this is this specific materials' texture image.IAmCaptainRedfield wrote:http://chris-redfield-2013.deviantart.c ... -464442170
Got it. Thanks for the all the help!
Now if I wanted to import a model with multiple textures, I take it the process is likely the same(just provide the names for all textures used). Do they always start with "map_Kd" or was that only for this specific model?