Call of Duty
-
- Porter
- Posts: 6322
- Joined: Mon Aug 20, 2012 12:57 pm
- Custom Rank: ßâÜ(ÔòÑ´╣ÅÔòÑßâÜ)
- Location: A house
Re: Call of Duty
omfg Josh, how did you port that Mike Myers model
I am almost done with the doggeh, but I can't seem to find a way to export the model with weights
I am almost done with the doggeh, but I can't seem to find a way to export the model with weights
Last edited by RoxasKennedy on Mon Nov 17, 2014 6:20 am, edited 1 time in total.
-
- Porter
- Posts: 6322
- Joined: Mon Aug 20, 2012 12:57 pm
- Custom Rank: ßâÜ(ÔòÑ´╣ÅÔòÑßâÜ)
- Location: A house
- iheartibuki
- Moderator
- Posts: 6552
- Joined: Sun Aug 19, 2012 9:59 am
- Custom Rank: Fappy Bird
- Location: The Land of the Free
- Contact:
- thePWA
- Porter
- Posts: 2416
- Joined: Sun Aug 19, 2012 2:27 pm
- Custom Rank: JOSHAUAGES v2.0
- Location: Earth circa 1999
- Contact:
Re: Call of Duty
Fbx dat bitchRoxasKennedy wrote:omfg Josh, how did you port that Mike Myers model
I am almost done with the doggeh, but I can't seem to find a way to export the model with weights
Stop! Waitaminute! Fill mah cup with some liquor in it!
-
- Porter
- Posts: 6322
- Joined: Mon Aug 20, 2012 12:57 pm
- Custom Rank: ßâÜ(ÔòÑ´╣ÅÔòÑßâÜ)
- Location: A house
Re: Call of Duty
Uhm, even then there are no weights
Do I have to import it through 3DSMax? Because I imported the fbx straight into Blender, so it may be that.
Do I have to import it through 3DSMax? Because I imported the fbx straight into Blender, so it may be that.
- thePWA
- Porter
- Posts: 2416
- Joined: Sun Aug 19, 2012 2:27 pm
- Custom Rank: JOSHAUAGES v2.0
- Location: Earth circa 1999
- Contact:
Re: Call of Duty
Leave the CoD shit to me LOLRoxasKennedy wrote:Uhm, even then there are no weights
Do I have to import it through 3DSMax? Because I imported the fbx straight into Blender, so it may be that.
But seriously... .mel is your best friend when it comes to CoD
Stop! Waitaminute! Fill mah cup with some liquor in it!
- thePWA
- Porter
- Posts: 2416
- Joined: Sun Aug 19, 2012 2:27 pm
- Custom Rank: JOSHAUAGES v2.0
- Location: Earth circa 1999
- Contact:
Re: Call of Duty
Jonathan Irons
Call of Duty Advanced Warfare
Developed by Sledgehammer Games
Published by Activision
DOWNLOAD
Note : Custom head rig (because all the main characters use some system of facial morphs for face bones)
Raw files provided by trexjones
Last edited by thePWA on Sun Feb 15, 2015 1:10 pm, edited 2 times in total.
Stop! Waitaminute! Fill mah cup with some liquor in it!
Re: Call of Duty
AWESOME job man! Yeah, one thing I noticed all the way through checking models here and there was that some would have full face rigs and others just had the basics, but then most of the mains had these weird rigs like you mentioned!
Hopefully it wasn't off-putting or tedious enough to hold you back from doing the Prisoner Gideon or Civilian Ilana...! All seriousness, great job man!
Hopefully it wasn't off-putting or tedious enough to hold you back from doing the Prisoner Gideon or Civilian Ilana...! All seriousness, great job man!
- ObscureMemories
- Moderator
- Posts: 1636
- Joined: Sat Aug 18, 2012 5:38 am
- Custom Rank: I'm a lil' bit Super!
- Location: United Kingdom
Re: Call of Duty
any chance for Sandman Wetsuit from MW3?
I've wanted that one for so long....so long
I've wanted that one for so long....so long