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Re: Hello :D

Posted: Wed Apr 01, 2015 4:10 am
by thePWA
CaliGirl94 wrote:Actually it's not just the guy's hairs that look chopped off, it actually applies to everyone with long hair lol . And nvm , I don't think it's the clothes glitching , I think it's just the hairs wrapped around parts of the body .

And wow , how did you fix them Dazzy ?
This is probably way over your current skill level, better leave it to the DW experts.

Re: Hello :D

Posted: Wed Apr 01, 2015 4:11 am
by CaliGirl94
Are you sure cuz I was looking at one of the girls and her ponytail was gone and it looked like it was kinda wrapped on her shoe lmao

Re: Hello :D

Posted: Wed Apr 01, 2015 4:19 am
by CaliGirl94
thePWA wrote:
CaliGirl94 wrote:Actually it's not just the guy's hairs that look chopped off, it actually applies to everyone with long hair lol . And nvm , I don't think it's the clothes glitching , I think it's just the hairs wrapped around parts of the body .

And wow , how did you fix them Dazzy ?
This is probably way over your current skill level, better leave it to the DW experts.
Yes it is but doesn't mean I won't try just cuz it's complicated

Re: Hello :D

Posted: Wed Apr 01, 2015 4:31 am
by Dazzy
There are some models that have their hair pieces on the floor yes, but that doesn't happen for all of the models. Cloth is still messed up even if there is hair on the floor lol.

Re: Hello :D

Posted: Wed Apr 01, 2015 12:22 pm
by CaliGirl94
Yeah it glitches for both the hair and clothes lol . Hey if we put the textures in the same folder as the obj files , will the textures load on the model in Noesis ? I loaded one of the models on Blender and my goodness , they are soooo humongous ! Hahaha . Just wondering , do you use Blender to create and UV map the messed up hair/clothes ?

Re: Hello :D

Posted: Wed Apr 01, 2015 12:47 pm
by Dazzy
Putting textures in the same folder won't make the model show textures, they will only show if the obj has an mtl file along with it that references the textures.
And yes, I use Blender :P

Re: Hello :D

Posted: Wed Apr 01, 2015 12:58 pm
by semory
save a blank blend file with model and texture in same directory, then blender will auto-load the textures. but yeah, parts need to be moved, cloth and hair often need to be fixed. the guys who port these dw models, dazzy and angela, are really good and well experienced at fixing models. it takes a little time.

btw for dw8, don't port anything. pori told me about the bones. pori told me about a month ago some skeletons didn't load for the dlc for that one game... ken something... so i made some changes and while it fixed ken, it seriously fucked everything else up lmao. need a couple days to fix.

Re: Hello :D

Posted: Wed Apr 01, 2015 12:59 pm
by semory
btw i have a simple filelist for dw8 empires. lots of customization parts! going to have sone fun with these lol!

Re: Hello :D

Posted: Wed Apr 01, 2015 1:01 pm
by CaliGirl94
Ewww lmao I put the textures along with one of the model's folder to see how it would look and he's all transparent and the textures are in all the wrong places hahaha .

Re: Hello :D

Posted: Wed Apr 01, 2015 1:08 pm
by CaliGirl94
Oh ok haha . For the mean time , I'll have lots of fun trying to figure out which model is which lol