Batman: Arkham Knight

Post any game models you have extracted but not ported here!

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GameProps
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Re: Batman: Arkham Knight

Post by GameProps »

There's a small possibility, but the teeth texture from one of the other character models might work for him. That is if the game modelers just used/recycled the same teeth for all the characters.
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trexjones
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Re: Batman: Arkham Knight

Post by trexjones »

Can you tell me the exact file it's asking for?
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Re: Batman: Arkham Knight

Post by Postmortacum »

trexjones wrote:Can you tell me the exact file it's asking for?
"material_2" or "Joker_BM3_Teeth", i don┬┤t remember because i tried putting another Teeth┬┤s, like Batman, but don┬┤t work.
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trexjones
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Re: Batman: Arkham Knight

Post by trexjones »

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Re: Batman: Arkham Knight

Post by riccochet »

iheartibuki wrote: I've just been to your dA page and I didn't know you are/were a comic book illustrator! :o Hats off to you, sir!

You guys should check trexjones' dA page, lots of great illustrations. One day when I think of something I want drawn I will commission you. ;)
I know right, I had a mini fanboygasm when I found out he worked on the Turtles comics.
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Re: Batman: Arkham Knight

Post by Postmortacum »

Hmmm, Strange.

I Used the Teeth Texture you send me Trex, But still showing like this:

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GameProps
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Re: Batman: Arkham Knight

Post by GameProps »

From the looks of it, the texture looks like it would work for that, could it be that you might need to rotate or flip the texture file around to work right? I've had that problem myself on other models.
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trexjones
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Re: Batman: Arkham Knight

Post by trexjones »

I'll have to do an overhaul of a few models given not all their textures are in the right archives, which'll take a little time given I have to work (got a Sonic cover I need to finish). Just make notes of any files that Max asks for when putting them together. I'm basically extracting EVERYTHING and making a big slush pile I can draw from.
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Re: Batman: Arkham Knight

Post by iheartibuki »

Sanic cover eh? I know somebody here who'd like to see that! :LOL:
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GameProps
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Re: Batman: Arkham Knight

Post by GameProps »

Well I was hoping to use some of the models like the Default Batman, Arkham Knight, Batman Beyond, and Red Hood in my pepakura purposes, but after inspecting and trying to work with a couple files I gave up. They are just too high poly for my tastes, while they may be good for something like 3D printing with a little work that's beyond me except for something like the Pyg mask which it's too high detail. I might be one of the best pepakura artists out there but these game models are more detailed than anything else I've ever worked with and I've been doing patterns for 8+ years.
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