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thePWA WIPs

Posted: Fri Aug 24, 2012 1:00 am
by thePWA
From The Witcher 2 : Assassins of Kings

Geralt of Rivia (Roche's Special Forces DLC outfit) DONE
Vernon Roche Redanian Forces armor DONE
Radovid V DONE
Geralt of Rivia (Light Jacket otherwise known as the original/promotional Witcher 2 outfit) DONE
Vernon Roche (Temerian Blue Stripes Commander) DONE
The Blue Stripes Fenn and Thirteen DONE

King Henselt
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What's a Northern king without soldiers?
Redanian Guardsmen
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John Natalis
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Arjan La Valette
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Not sure why porting from The Witcher 2 stopped, this CD Projekt game has some of the best looking models I've ever seen.

Re: thePWA WIPs

Posted: Fri Aug 24, 2012 1:02 am
by Dazzy
I was hoping for some more Witcher 2 models, cant wait! :D

Re: thePWA WIPs

Posted: Sat Sep 08, 2012 2:52 am
by thePWA
Dirty Harry of Temeria...

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Just waiting for drama to be kicked up. I'm gonna release this only per request.

Re: thePWA WIPs

Posted: Tue Sep 11, 2012 3:01 pm
by thePWA
The Blue Stripes Fenn and Thirteen

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...in-game they use a different set of armor unfortunately the extractor gets errors when I try to pull that set out. Also encountered weight errors around the neck, arms and fingers and have to weight paint them.

Re: thePWA WIPs

Posted: Tue Sep 11, 2012 3:42 pm
by semory
cool! looks nice! is the game any good?

Re: thePWA WIPs

Posted: Tue Sep 11, 2012 6:48 pm
by thePWA
I find it pretty good. I'm not much of an rpg gamer but I do enjoy great DnD type adventuring and this one is pretty enjoyable. Combat takes a bit of getting used to but I find the storyline nicely detailed and personally I don't get tired of the side quests I find them that much entertaining. I can't say enough about how gorgeous the environment is, a bit of a hardware hog but still incredible to look at.

Re: thePWA WIPs

Posted: Wed Sep 12, 2012 12:13 am
by semory
Nice; does the extractor rip the environment too?

Re: thePWA WIPs

Posted: Wed Sep 12, 2012 12:36 am
by thePWA
I'm using Szkaradek123's .blend file for the .w2ent files. I think it could but I haven't been able to. Did see some skyboxes, small mountain and forest meshes which I assume are background elements but anything set up that looks remotely like an in-game screenshot no luck yet. I'm guessing they're generated during play.

Re: thePWA WIPs

Posted: Tue Jan 01, 2013 2:16 am
by thePWA
Stupid case of dejavu...

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I swear I ported this guy already.

Re: thePWA WIPs

Posted: Tue Jan 01, 2013 2:24 am
by Dazzy
I think you ported his SFxT version before xD