Xnalara - Change Materials - Combine Mesh Parts
Posted: Wed Jun 28, 2017 12:46 pm
I wish to batch-edit a bunch of different materials (to all use the same, but new, diffuse texture).
In Blender they are a bunch of different finger parts (each finger has 3 joints) and I have selected each of the individual objects and joined them (Ctrl-J)
In XPS when I open the .xps file and hit Ctrl-M (for the Change Materials Tab), each of the finger joints remain as separated mesh parts. For ease of changing in the future, is there a way to ensure XPS's material editor displays them collectively as 1 mesh part rather than 30 different meshes (10x3).
I have a huge mesh part list (100+ meshes) and I wish to condense this because i'm at the porting stage and have to add the correct diffuse/light/spec/bump maps.
Thanks
In Blender they are a bunch of different finger parts (each finger has 3 joints) and I have selected each of the individual objects and joined them (Ctrl-J)
In XPS when I open the .xps file and hit Ctrl-M (for the Change Materials Tab), each of the finger joints remain as separated mesh parts. For ease of changing in the future, is there a way to ensure XPS's material editor displays them collectively as 1 mesh part rather than 30 different meshes (10x3).
I have a huge mesh part list (100+ meshes) and I wish to condense this because i'm at the porting stage and have to add the correct diffuse/light/spec/bump maps.
Thanks