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Re: Dynasty Warriors 7 DLC

Posted: Thu Jan 17, 2013 10:38 am
by Dazzy
Its fine, take as long as you need btw ;)

Re: Dynasty Warriors 7 DLC

Posted: Thu Feb 14, 2013 6:57 am
by eri
TRDaz wrote:Textures are like this:
Image

Yeah, I know that but he said that the format should be the same across the platforms :'(
I think you have this problem because your DW7 files are exracted from xbox game. Probabily you don' t have problem like this if you extract dds from ps3 version.
I've got the same problem whit warriors: legend of troy for xbox, then i tried whit ps3 file and everything works fine.

But now I have problem whit max script Dw7-1.ms, because it don't open the g1m file over 500kb.

Re: Dynasty Warriors 7 DLC

Posted: Sat Feb 16, 2013 10:34 am
by Dazzy
eri wrote:
TRDaz wrote:Textures are like this:
Image

Yeah, I know that but he said that the format should be the same across the platforms :'(
I think you have this problem because your DW7 files are exracted from xbox game. Probabily you don' t have problem like this if you extract dds from ps3 version.
I've got the same problem whit warriors: legend of troy for xbox, then i tried whit ps3 file and everything works fine.

But now I have problem whit max script Dw7-1.ms, because it don't open the g1m file over 500kb.
But PS3 DLC is not extractable so we cant exactly get those files :/

Re: Dynasty Warriors 7 DLC

Posted: Sun Feb 17, 2013 6:17 am
by eri
Really? It is not extractable? I found my W:LOT on web already open whit the data file extracted. Now whit this ps3 version the DW7 script works fine. :high:

But u can try with this tool. PS3 Generator 3.30 and PS3 ProDG v4.20.1.0 ÔÇô Tools console Debug (DEX).

Re: Dynasty Warriors 7 DLC

Posted: Sun Feb 17, 2013 6:19 am
by Dazzy
Its only Xbox 360 DLC that is extractable afaik...

Re: Dynasty Warriors 7 DLC

Posted: Sun Feb 17, 2013 6:33 am
by semory
I think he has a debug console... if that's the case you should tell the people on xentax you have sample files from your debug console and see what they can do with them.

Re: Dynasty Warriors 7 DLC

Posted: Sun Feb 17, 2013 6:40 am
by Dazzy
I dont know what that means so.... yeah xD
You had any progress on the 360 files Steve? Not trying to bug you or anything xD

Re: Dynasty Warriors 7 DLC

Posted: Sun Feb 17, 2013 6:55 am
by semory
what 360 files? i keep forgetting lol.... i dabble in way too much stuff for me to keep track of everything :D. the last two or three days i got so bored of working with blender scripting i actually started to work on the forum code for a change LOL!

Re: Dynasty Warriors 7 DLC

Posted: Sun Feb 17, 2013 7:03 am
by Dazzy
The DLC samples I gave you xD You said you had them inside your Xentax folder xD

Re: Dynasty Warriors 7 DLC

Posted: Sun Feb 17, 2013 7:17 am
by semory
oh ok, i'll get back to blender scripting but i had gotten frustrated by their bone system... their "from and to with roll parameter" implementation of bones is just flat out funky and not how they do it in games or in other modelers and so to understand their system i actually have to go into their convoluted code written in C to see how it works.