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Blender moves meshes when joining armatures.

Posted: Tue Nov 20, 2012 11:57 am
by Dazzy
So, Im doing Ayane's hair rig and each of the hair bones are seperated into armatures each (easier to use bone heat to, since it would go dodged if not) and if I join them all then go into Edit Mode (to reparent to head neck upper) the meshes move.... why is this? I need to get a way around this, it took me ages to get the rig done :pi:

Re: Blender moves meshes when joining armatures.

Posted: Tue Nov 20, 2012 12:30 pm
by Love2Raid
1. Select all the hair meshes.
2. Go to parent -> clear parent.
3. Merge the armatures, parent the new bones correctly.
4. Re-parent all the meshes to the new armature.
5. :ugeek:

Re: Blender moves meshes when joining armatures.

Posted: Tue Nov 20, 2012 2:07 pm
by Dazzy
Ill try that tommorow, thanks :D

Re: Blender moves meshes when joining armatures.

Posted: Wed Nov 21, 2012 11:27 am
by Dazzy
This worked!!! OMFG L2R I LOVE YOU! :D

Re: Blender moves meshes when joining armatures.

Posted: Wed Nov 21, 2012 12:19 pm
by Love2Raid
Hehe, np. :xD:
Congrats btw, I see you have reached 1000 posts already. You're such a spammer, Dazzel my friend. :cool:

Re: Blender moves meshes when joining armatures.

Posted: Wed Nov 21, 2012 12:34 pm
by Dazzy
Thankz youz, ill always be a spammer :cool: Even on our own forum :cool: xD