I tried to extract some static meshes from .xxx files that Runa sent me the other day (they are from the DmC game, in case you were wondering). I was just interested in some scenery stuff. Anyway, the meshes look good but the textures are really small. Like 10 kB/64x64 small...
When I view them in the UE Viewer, I see this:
So I thought, why not extract them one by one and see what happens (so I can see what the problem is with decompressing). I did that, and I get this error message all the time: 'textures.tfc is missing'
I'm kind of stuck now.
Also, I don't really know how to get these mesh parts into Blender with textures already assigned (simply importing them as .psk now...). It's pretty hard to figure out which one goes where... I figured that I must be doing something wrong, that there must be a better way to handle this (I'm a n00b with this, after all )??
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Oh and, look what I found:
Lol, shutterstock.
umodel question
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Re: umodel question
You just need the tfc files that are with those xxx files, that makes it work correctly
Lol at the shutterstock tex xD
Lol at the shutterstock tex xD
Re: umodel question
Ooooooh...
Thanks, I'll ask for those then.
Yeah, ikr? XD
Thanks, I'll ask for those then.
Yeah, ikr? XD
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Re: umodel question
the texture.tfc is utterly big afaik ><
Maybe itz even more senseful to get the whole demo yourself instead of waiting for someone to upload that file xD it really IS big
Maybe itz even more senseful to get the whole demo yourself instead of waiting for someone to upload that file xD it really IS big
Re: umodel question
Hmm, I can imagine it is... I might do that then. Thanks for the advice. : -)))
Re: umodel question
Already sent it to Love2Raid. And yeah it is indeed big XD more than 100 mb lol.
Re: umodel question
Yep, everything worked out! Thanks again!