umodel question
Posted: Wed Nov 28, 2012 12:44 pm
I tried to extract some static meshes from .xxx files that Runa sent me the other day (they are from the DmC game, in case you were wondering). I was just interested in some scenery stuff. Anyway, the meshes look good but the textures are really small. Like 10 kB/64x64 small...
When I view them in the UE Viewer, I see this:
So I thought, why not extract them one by one and see what happens (so I can see what the problem is with decompressing). I did that, and I get this error message all the time: 'textures.tfc is missing'
I'm kind of stuck now.
Also, I don't really know how to get these mesh parts into Blender with textures already assigned (simply importing them as .psk now...). It's pretty hard to figure out which one goes where... I figured that I must be doing something wrong, that there must be a better way to handle this (I'm a n00b with this, after all )??
---
Oh and, look what I found:
Lol, shutterstock.
When I view them in the UE Viewer, I see this:
So I thought, why not extract them one by one and see what happens (so I can see what the problem is with decompressing). I did that, and I get this error message all the time: 'textures.tfc is missing'
I'm kind of stuck now.
Also, I don't really know how to get these mesh parts into Blender with textures already assigned (simply importing them as .psk now...). It's pretty hard to figure out which one goes where... I figured that I must be doing something wrong, that there must be a better way to handle this (I'm a n00b with this, after all )??
---
Oh and, look what I found:
Lol, shutterstock.