Rise Of The Guardians
Moderators: ObscureMemories, semory
- semory
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Re: Rise Of The Guardians
hey guise... if i started ripping games using a custom format that can be opened with a blender script, that generated models like this blend file, is it more workable than lwos? in this case i could still not figure out how vertex groups are mapped to bones so you will have to rename vertex groups (and bones) manually.
Re: Rise Of The Guardians
Uhm, I have to test it! In case, it's better to wait for Love2Raid's answer since she has more experience than me in blender
- VincentXyooj
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Re: Rise Of The Guardians
Was this model ever released??? I want it lol
Re: Rise Of The Guardians
please i can have this model? i really want this jack frost
semory wrote:hey guise... if i started ripping games using a custom format that can be opened with a blender script, that generated models like this blend file, is it more workable than lwos? in this case i could still not figure out how vertex groups are mapped to bones so you will have to rename vertex groups (and bones) manually.
- semory
- Site Admin
- Posts: 7755
- Joined: Sat Aug 04, 2012 7:38 pm
- Custom Rank: Kitty pu tu tu lay!
- Location: Torrance, CA
Re: Rise Of The Guardians
that one wasn't released because the weights were messed up, but runa's got what i think was a fixed version, I just gotta find the cane... i changed dev computers and in a mass transfer of stuff accidentally deleted all my e-books and a bunch of other stuff too. the laptop I'm using now is a $250 cheapie that can barely run blender lmao. almost feels like one of those "hundred dollar laptops" they've been trying to make for years to help children in Africa.