Rise Of The Guardians

Request tools to extract models and other assets from video games.

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semory
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Re: Rise Of The Guardians

Post by semory »

also found bones... only thing holding this up is textures and some hair vertices go unused for some odd reason... have to figure out why.

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Runa
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Re: Rise Of The Guardians

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Take your time! I wish I had some knowledge in this so I could help you ├®_├®
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Runa
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Re: Rise Of The Guardians

Post by Runa »

Uhm, any news from this game? I can't wait to port Jack >_< I could easily attach the hair to the head and eventually give it weights in blender :)
"Some steps need to be taken alone. It's the only way to really figure out where you need to go and who you need to be."
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semory
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Re: Rise Of The Guardians

Post by semory »

I'm working on this one and RE6 all at the same time :). Jack's hair is still missing polygons though... still can't figure out why. Once I get those missing parts, you shall have Jack :).
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Runa
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Re: Rise Of The Guardians

Post by Runa »

ah the polygons! I didn't understand they were missing. Also, from your screenshot it looks like he lacks of facial bones, or am I wrong? Damn game companies >_>
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semory
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Re: Rise Of The Guardians

Post by semory »

yeah, no complex facial bones... just one for each eyeball and another bone pointing toward the nose.
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Runa
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Re: Rise Of The Guardians

Post by Runa »

Uhm, well if at least eyes are poseable it's okay I think. I could maybe try to see if I can rig the jaw but I'm not good in this, yet >_<
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Runa
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Re: Rise Of The Guardians

Post by Runa »

Ah! One thing I forgot to ask! Once you finish to work on him, would it be possible to get his staff as well? I don't know if it's included in that package already :)
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semory
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Re: Rise Of The Guardians

Post by semory »

Ok I'll look for it. Sorry runa I wasn't expecting re6 to take up so much of my time!
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Runa
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Re: Rise Of The Guardians

Post by Runa »

Don't worry, take your time :D
"Some steps need to be taken alone. It's the only way to really figure out where you need to go and who you need to be."
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