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Re: 3dsmax General Questions / Info

Posted: Tue Sep 06, 2016 6:13 am
by Brotigan
Hey everyone, sorry for my English.

Let's say I have an xps model and I need to edit the mesh, move a few vertices around or add a couple of bones, and export it back to xps. I can do that, but whenever I export the model from 3dsmax I lose all materials except diffuse, so I have to re-assign them manually one by one and it's a huge waste of time. Is there a way to edit meshes without messing up their textures (maybe using other 3D editors)?

Re: 3dsmax General Questions / Info

Posted: Tue Feb 21, 2017 12:30 pm
by Escope12
Hi guys. I'm Escope12 and I'm having trouble converting a model from 3DS Max to XNALARA. Are they any tutorials on how to do it?