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The King of Fighters: Maximum Impact
Posted: Sun Mar 24, 2013 11:58 pm
by 06pori
The King of Fighters: Maximum Impact
Platforms: PS2
KOF: Maximum Impact MANIAX
Platforms:Xbox
I have already opened some PAK files from ASF files.
Probably these are including Renderwere DFF/TXD formats.
But these are encrypted.
I tried 3DripperDX/ninjaripper, it could capture some meshes.
but there are distorted...
Do you know anyone who can help me?
Re: The King of Fighters: Maximum Impact
Posted: Wed Apr 17, 2013 2:24 pm
by alpha920
I have a few KOF models that mariokart64n ripped a long while back but theyre in obj format so they need rigging. if you want to try I can send you the models.
Re: The King of Fighters: Maximum Impact
Posted: Wed Apr 17, 2013 3:16 pm
by 06pori
Oh, really thanks but Id got some models of KOFMI2 from you in the notes of dA before
I want export mesh/bone from KOFMI
but thanks so much again for your helpful
Re: The King of Fighters: Maximum Impact
Posted: Tue Dec 31, 2013 9:37 pm
by CaxUchiha
You could see information about that in xentax:
http://forum.xentax.com/viewtopic.php?f=16&t=6148
There is the KOF decompress code written by Fatduck (I don't know how to use this code
)
I hope that it could be useful
Re: The King of Fighters: Maximum Impact
Posted: Wed Jan 01, 2014 7:05 am
by 06pori
Thank you, i also saw that topic already
i dunno how to use that code too
i have also asked Fatduck, but could not understand ...
Re: The King of Fighters: Maximum Impact
Posted: Mon Mar 28, 2016 8:13 am
by AnimalBear
This can help for good?
http://animalbear.deviantart.com/journa ... -599504691
Still waiting for this long time.
Re: The King of Fighters: Maximum Impact
Posted: Fri Jun 03, 2016 2:15 pm
by 06pori
Fatduck Importer not supported KOFMI
Re: The King of Fighters: Maximum Impact
Posted: Fri Jun 03, 2016 2:50 pm
by semory
pori's back lol! so what's the story? heard you had some kind of crisis lol? who stole your computer?
Re: The King of Fighters: Maximum Impact
Posted: Fri Jun 03, 2016 2:53 pm
by semory
and sorry guys, you know I've been doing this since 2010, extracting stuff from games, and i hit a huge boredom wall. even with the dynasty warriors stuff chrrox had to kick me in the ass to motivate me lol. i kinda have to work on some other more computer-sciency stuff atm. hopefully when done this stuff will be fresh again.
Re: The King of Fighters: Maximum Impact
Posted: Fri Jun 03, 2016 3:10 pm
by Dazzy