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Re: Kingdom Hearts Models

Posted: Fri Feb 16, 2018 2:23 pm
by RoxasKennedy
Image

Riku from Kingdom Hearts 0.2: A Fragmentary Passage
Copyrighted by Square Enix/Disney

The standard generic_item has slight weight issues because the models themselves pass over the
weight-per-vertex limit of XPS; an unconverted .mesh.ascii is provided too.

Please don't use for profit/porn/both/

Download

Re: Kingdom Hearts Models

Posted: Fri Feb 16, 2018 2:24 pm
by RoxasKennedy
Image

Kairi from Kingdom Hearts 0.2: A Fragmentary Passage
Copyrighted by Square Enix/Disney

The standard generic_item has slight weight issues because the models themselves pass over the
weight-per-vertex limit of XPS; an unconverted .mesh.ascii is provided too.

Please don't use for profit/porn/both

Link not available due to reasons; read the journal on dA page

Re: Kingdom Hearts Models

Posted: Fri Feb 16, 2018 2:24 pm
by RoxasKennedy
Image

Riku (KH1) from Kingdom Hearts 0.2: A Fragmentary Passage
Copyrighted by Square Enix/Disney

The standard generic_item has slight weight issues because the models themselves pass over the
weight-per-vertex limit of XPS; an unconverted .mesh.ascii is provided too.

Please don't use for profit/porn/both

Download

Megara (KH3)

Posted: Mon Sep 09, 2019 2:00 pm
by raidergale
Image

Megara from Kingdom Hearts 3
Property of Square Enix and Disney
I do not own anything.
Use for in-character fanart only.
DOWNLOAD

* If you plan to use this model for a Blender render, there is a file called "blender.mesh.ascii" included. Export your pose, import this file with the XPS tools for Blender and import the pose with it. This stops any major bugs in weights since XPS makes the game weights buggy sometimes