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Re: Kingdom Hearts Models
Posted: Fri Feb 16, 2018 2:23 pm
by RoxasKennedy
Riku from
Kingdom Hearts 0.2: A Fragmentary Passage
Copyrighted by
Square Enix/Disney
The standard generic_item has slight weight issues because the models themselves pass over the
weight-per-vertex limit of XPS; an unconverted .mesh.ascii is provided too.
Please don't use for profit/porn/both/
Download
Re: Kingdom Hearts Models
Posted: Fri Feb 16, 2018 2:24 pm
by RoxasKennedy
Kairi from
Kingdom Hearts 0.2: A Fragmentary Passage
Copyrighted by
Square Enix/Disney
The standard generic_item has slight weight issues because the models themselves pass over the
weight-per-vertex limit of XPS; an unconverted .mesh.ascii is provided too.
Please don't use for profit/porn/both
Link not available due to reasons; read the journal on dA page
Re: Kingdom Hearts Models
Posted: Fri Feb 16, 2018 2:24 pm
by RoxasKennedy
Riku (KH1) from
Kingdom Hearts 0.2: A Fragmentary Passage
Copyrighted by
Square Enix/Disney
The standard generic_item has slight weight issues because the models themselves pass over the
weight-per-vertex limit of XPS; an unconverted .mesh.ascii is provided too.
Please don't use for profit/porn/both
Download
Megara (KH3)
Posted: Mon Sep 09, 2019 2:00 pm
by raidergale
Megara from
Kingdom Hearts 3
Property of
Square Enix and
Disney
I do
not own anything.
Use for in-character fanart only.
DOWNLOAD
* If you plan to use this model for a Blender render, there is a file called "blender.mesh.ascii" included. Export your pose, import this file with the XPS tools for Blender and import the pose with it. This stops any major bugs in weights since XPS makes the game weights buggy sometimes