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Re: Model Dibs

Posted: Thu Apr 03, 2014 4:11 am
by Saskeni
06pori wrote:Aww, i will drop to dib Maria...
i saw crofty already embarked porting Maria Kyogoku in xentax... :(

Saskeni wrote:Ahah i actually like the voice of the voice actress who dub Maria Kyogoku in japanese :D
Miyuki Sawashiro? :XD:
Lol yeah :XD:

Re: Model Dibs

Posted: Tue Apr 15, 2014 5:01 am
by raidergale
Since the PDF/F2nd tools are out, I'm writing this here (even though most of the people here already knew :P)

I'm converting every single Meiko outfit from both games :XD:

Re: Model Dibs

Posted: Tue Apr 15, 2014 5:06 am
by Dazzy
And I think people know im porting all Rin outfits from both games :P
Ill also be porting Rin Fan Luka and Rin Fan Miku :P

Re: Model Dibs

Posted: Sat Apr 19, 2014 11:53 am
by ssringo
Is there any rhyme or reason behind the model files for PDF2? Or do you have to just look at a picture of the outfit and find the parts manually? Thought I'd try my hand at it since there's a boatload of outfits but it's a little overwhelming trying to mix and match the proper parts (though it's also cool you can mix and match to an extent).

Re: Model Dibs

Posted: Sat Apr 19, 2014 12:11 pm
by Dazzy
Well the numbers usually match up (006 could match up with 206, 406, 606... the 06 is the number that usually corresponds to the correct file).

Re: Model Dibs

Posted: Sat Apr 19, 2014 2:50 pm
by ssringo
Herpaderp. I missed that. I was even writing down the part numbers (for batch loading). Didn't notice because I used wrong hands so the numbers didn't match up.

Of course the damn thing won't export the textures with the model now. Was doing it this morning :evil:

Edit: What process are you guys using to export/import to get the model into blender? I can put the model together as instructed in the Xentax thread with the tools but it always winds up with the different faces smashed into one mesh.

Re: Model Dibs

Posted: Sat Apr 19, 2014 3:47 pm
by 06pori
aww, ALL YOU WORKING ON PDF2ÒÇÇINSANELY...lol :XD:
btw roxas, you still working Deception4 Laegrinna's default outfit?

and ill dib following betches
http://i.imgur.com/xJSurEy.jpg
http://i.imgur.com/qoFOtLE.jpg
http://i.imgur.com/6XzKegh.jpg
and the "carousel" trap...

Re: Model Dibs

Posted: Sun Apr 20, 2014 12:41 am
by Dazzy
ssringo wrote:Herpaderp. I missed that. I was even writing down the part numbers (for batch loading). Didn't notice because I used wrong hands so the numbers didn't match up.

Of course the damn thing won't export the textures with the model now. Was doing it this morning :evil:

Edit: What process are you guys using to export/import to get the model into blender? I can put the model together as instructed in the Xentax thread with the tools but it always winds up with the different faces smashed into one mesh.
Export as fbx, import into 3ds max, export as mesh.ascii.
BTW which model are you porting?

Re: Model Dibs

Posted: Sun Apr 20, 2014 1:12 am
by ssringo
Just practicing with a Miku model right now. Don't want to call dibs or whatever as right now I can't get the mesh.ascii export script to actually export (gives an error and the middle finger). Probably something easy to fix but I'm tired and cranky so maybe I can get it to work tomorrow.

Re: Model Dibs

Posted: Sun Apr 20, 2014 1:19 am
by Dazzy
Ah ok.
I used an old version of the mesh.ascii script, the latest seems to give the error and stop exporting, while the old one gives the error, but still exports (basically ignoring the error anyway)