Roy Mustang from
Fullmetal Alchemist: Prince of the Dawn/Daughter of the Dusk
Copyrighted by
Square Enix/Hiromu Arukawa
Optional items include:
- Default, Formal and Prisoner
* Default face (eyel/eyemouth/eyer/face/mouth/teeth1low/teeth1up/eyewhite/celface/outlineface)
* Default hair (hairfront1a/hairfront1b/hairfront1c/celhairft1a/celhairft1b/celhairft1c/outlinehair1a/outlinehair1b/outlinehair1c)
* Shock face (shock/celshock/outlineshock)
* Shock hair (hairfront2/celhairft2/outlinehair2)
* Default gloves (glovel,glover/celglovel,celglover)
* Hands (handl,handr/celhandl,celhandr)
* Expressions (expressionback/expressionfron/expressionside)
* Selection of teeth for different expressions (teeth1low/teeth2up, teeth3, teeth4)
- Prisoner
* Cuffs (cuffs/celcuffs/outlinecuffs)
Optional textures included for:
- Eyes (replace the roy_kao00_eye_L/roy_kao00_eye_R textures; affects eyel/eyer mesh)
- Face (replace the roy_kao00_L texture; affects face mesh)
Eye posing is finicky because the original models had no poseable eyeballs, so it takes a bit of trickery to adjust the eyes to how you want them
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